I created a Homeworld generator that is still under construction but I thought I'd put it out for comments.
It currently generates the home system star with Habitable zone variance, the UWP and Homeworld Skills based on Trade Codes. It also calculates the Tech Level along with Navy & Scout bases.
It may have problems on some systems. It requires Microsoft .NET Framework 4.5 and Microsoft Office Access 2007 database engine. Here is a link to the DB engine for 32 bit systems. http://www.microsoft.com/en-us/download/details.aspx?id=13255
I built the program as 32 bit so as to reach the most hardware out there.
Currently there is no close button (use the X) or print feature. Anyway this should help speed up character generation.
The program is at: http://wirescepterdesigns.com\travgensetup.zip
I have not done a lot of testing on the trade codes so let me know if any need to be corrected.
It currently generates the home system star with Habitable zone variance, the UWP and Homeworld Skills based on Trade Codes. It also calculates the Tech Level along with Navy & Scout bases.
It may have problems on some systems. It requires Microsoft .NET Framework 4.5 and Microsoft Office Access 2007 database engine. Here is a link to the DB engine for 32 bit systems. http://www.microsoft.com/en-us/download/details.aspx?id=13255
I built the program as 32 bit so as to reach the most hardware out there.

Currently there is no close button (use the X) or print feature. Anyway this should help speed up character generation.
The program is at: http://wirescepterdesigns.com\travgensetup.zip
I have not done a lot of testing on the trade codes so let me know if any need to be corrected.