Drakon
SOC-14 1K
Many of the questions I have about Lemish cannot be answered completely in T5 yet. I fully understand that technically, what I am asking is not really part of Traveller, as Traveller is about adventures, player characters braving the unknown and such, but I would like to do a decent job of fleshing out Lemish.
My understanding of economics is somewhat limited to a couple of books from Thomas Sowell and PJ O'Rourke
Problem: Calculating government and military budgets for Lemish. T5 does not go into that amount of detail yet, and probably will not for some time. Marc's workload is already pretty large, and as this subject is rather ancillary to the main focus of Traveller.
Solution 1: Look at how the subject was covered in T4 and see what the differences are.
T4 uses 4 Economic Extentions; Resources, Infrastructure, Labor and Culture.
In T4, one rolls 2D on a yearly basis the Total Demand, based on Resources. Also, once a year, roll on Resource Trade Benefit. Resources available = Resources-Total Demand.
Total Demand is the amount of Resource Units the economy can process in 1 year.
If Resources Available is positive, multiply the surplus by the Export factor obtained from Resources Trade Benefit Table, and add to Total Demand. The world has more resources than it can process so they get processed off world.
If Resources Available is negative, multiply the deficit by the Resouce Trade Benefit Table Import Benefit, and add to Total Demand.
This number multiplied by (Tech Level * 0.1) gives Resources Exploitable by the economy of the planet. Base Gross World Planet = (Resources Exploitable * Labor Base Factor * Infrastructure)/(Culture + 1)
As you can see, it is a bit of an involved process under T4. Once you get Base GWP, there are Finished Goods and interstellar Demand multipliers based on Starport class and number of markets/worlds a planet can trade in/with.
Tax Codes are based on Government type, law level and culture. Total Tax base = Base Tax Rate (by government type)+Social Tax Rate (=(Law Level + Culture)/100) + Discretionary Tax Rate (GM discretion)
In T5, we have RU's = Resources * Pop-1 * Infrastructure * Efficiency. The cultural extension are not used, Efficiency is a straight up Flux roll. This is a lot simpler proceedure.
Also, note that in T5, we use Pop-1 for a Labor Value. In T4, we bounce Labor Value through a table to get a "Labor Base Factor" Labor base factor of 7=1, A labor base value of 5=0.01 This makes the relationship between T4 RUs and T5 RUs a bit more complicated.
My understanding of economics is somewhat limited to a couple of books from Thomas Sowell and PJ O'Rourke
Problem: Calculating government and military budgets for Lemish. T5 does not go into that amount of detail yet, and probably will not for some time. Marc's workload is already pretty large, and as this subject is rather ancillary to the main focus of Traveller.
Solution 1: Look at how the subject was covered in T4 and see what the differences are.
T4 uses 4 Economic Extentions; Resources, Infrastructure, Labor and Culture.
In T4, one rolls 2D on a yearly basis the Total Demand, based on Resources. Also, once a year, roll on Resource Trade Benefit. Resources available = Resources-Total Demand.
Total Demand is the amount of Resource Units the economy can process in 1 year.
If Resources Available is positive, multiply the surplus by the Export factor obtained from Resources Trade Benefit Table, and add to Total Demand. The world has more resources than it can process so they get processed off world.
If Resources Available is negative, multiply the deficit by the Resouce Trade Benefit Table Import Benefit, and add to Total Demand.
This number multiplied by (Tech Level * 0.1) gives Resources Exploitable by the economy of the planet. Base Gross World Planet = (Resources Exploitable * Labor Base Factor * Infrastructure)/(Culture + 1)
As you can see, it is a bit of an involved process under T4. Once you get Base GWP, there are Finished Goods and interstellar Demand multipliers based on Starport class and number of markets/worlds a planet can trade in/with.
Tax Codes are based on Government type, law level and culture. Total Tax base = Base Tax Rate (by government type)+Social Tax Rate (=(Law Level + Culture)/100) + Discretionary Tax Rate (GM discretion)
In T5, we have RU's = Resources * Pop-1 * Infrastructure * Efficiency. The cultural extension are not used, Efficiency is a straight up Flux roll. This is a lot simpler proceedure.
Also, note that in T5, we use Pop-1 for a Labor Value. In T4, we bounce Labor Value through a table to get a "Labor Base Factor" Labor base factor of 7=1, A labor base value of 5=0.01 This makes the relationship between T4 RUs and T5 RUs a bit more complicated.
Last edited: