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The "Shanghai" of your Traveller Universe

Murph

SOC-14 1K
In the 1920's and 1930's Shanghai had a rather ripe reputation as an open city where pretty much anything could be bought, sold, traded, found if you could pay the price. Ostensibly under Chinese control, it was really under the aegis of a conglomerates of European and American groups. The Yangtze Patrol (YangPat) of the US navy was based there, but pretty much anything went in Shanghai. It was rich, devestatingly poor, glittering nightclubs, opium dens, elegant courtesans, decrepit whores, and so on.

I had a couple of border worlds where the law was what you could enforce within fast skimmer range of the starport, and mulitple star nations used it for espionage, trade, and other things. Anyone have something similar?
 
In the 1920's and 1930's Shanghai had a rather ripe reputation as an open city where pretty much anything could be bought, sold, traded, found if you could pay the price. Ostensibly under Chinese control, it was really under the aegis of a conglomerates of European and American groups. The Yangtze Patrol (YangPat) of the US navy was based there, but pretty much anything went in Shanghai. It was rich, devestatingly poor, glittering nightclubs, opium dens, elegant courtesans, decrepit whores, and so on.
Any world with a law level of 0, would do, I suppose. I've never run any adventure that required such a venue, but if I'd needed it, I think I would have used Efate.

I had a couple of border worlds where the law was what you could enforce within fast skimmer range of the starport, and multiple star nations used it for espionage, trade, and other things. Anyone have something similar?
Arden, Esalin, Pandrin.


Hans
 
Hi,
I would think Singer in District 268 of the Spinward Marches fits the bill nicely as a low tech balkanised world outside the Imperium's borders. Certainly an ideal pirate base.

Regards

david
 
I had a couple of border worlds where the law was what you could enforce within fast skimmer range of the starport, and mulitple star nations used it for espionage, trade, and other things. Anyone have something similar?

Nusku in my Terran Dawn campaign (Solomani Rim during the end of the Long Night). I've been calling it my Casablanca, but parallels to Shanghai would also be appropriate. It's an independent world between two pocket empires that are in the middle of a, "warm war". It is open to peoples from both pocket empires at one of only two gateways between them. Espionage and smuggling are rampant due to it being the only world where one can easily buy goods from the rival pocket empire.

Nusku has a tavern named, "Rick's Cafe" and it's section within my Old Earth Union guide has a short story snippet called, "Everyone Comes to Nusku". Both Casablanca (the movie) references.
 
Once, when rolling a subsector, I got this:

A-101300-G

Yeah, Baby! I had been reading a libertarian author named Robert J. Ringer, so I named it Ringer's World. I figured the high tech was Ancient leftovers. I drew up a tunnel map, and based my descritions to the players on a nearby shopping mall with a bad reputation. It made such a great starting point for adventure, it has appeared in various guises in almost every adventure I've run since then. It's my version of, "You all meet in a tavern..."
 
IMTU I don’t have an entire world given over to the Shanghai/Casablanca motif but I do have a few candidate hotspots:

On Yori there is of course the ubiquitous startown (Geronemo) that services the immediate day-to-day needs that world’s starport. It has the usual mix of bars and other services. However, to the northwest is the city of “Market”, where the monorail network of that world’s main population region branches off to the starport (and the main mining region beyond). Market is where most of the planet’s offworld trade is conducted. It is the corporate equivalent of a startown and has minimal regulation. Corruption of local law enforcement is much greater here than in Geronemo.

Then there is the capitol city of Efate, Lakatoro. It features a large archology where a billion people live under law level 10, surrounded by a Bladerunner-esq urban sprawl of 400 million and notional law level 5 (less if the right palms are greased).

And not forgetting Esalin. Pre 5FW it was used by the Imperium and the Zhodani much like the media portrayal of cold war Berlin.
 
Syuhlahm

In my 2300AD universe I am setting up the New Liverpool settlement on the Manchurian / Cantonese world Syuhlahm as a Shanghai analogue.

Don't know how it'll work out though. Often when I set out to write up some colony in a certain way it becomes something different. Probably butterflies...
 
No one else has a Shanghai twin in their universe? Place where the wretched refuse of space can sit back in the cantina with Greedo and friends, or put on a tux and go to a nightclub and buy a starship from the down and out?
 
There's the Mercantile Concord in Crucis Margin Sector (the names of the worlds are all Chinese, and isn't Mercantile a derivation of Merchant?).
 
I had a world like that in my universe, it was called Scum World.
It might be a planet, large asteriod or moon. Once it was scattered around an old mining system near a gas gaint.

No one really knows the location of it, with out some heavy insider information. But after a couple of decades, it would be come more publicly known.

Then after 20+ years of being a publicly known location of criminal activity, the 'super powers' would move in and destroy it.

Interestinly enough, with in about 5 years or less, the rumors of another Scum World would appear, supposedly run by the same groups. It would take about 10-20 years for the location to slowly make the general public and then the cycle would repeat.

Dave Chase
 
No one else has a Shanghai twin in their universe? Place where the wretched refuse of space can sit back in the cantina with Greedo and friends, or put on a tux and go to a nightclub and buy a starship from the down and out?
Whad'ya mean - has a Shanghai twin in their universe?

That is my Traveller universe! :devil:

(Just kidd'n - I had've had several IMTUs. Low law, high pop worlds used by the larger stellar community - which also included a large prison continent.)
 
As others have mentioned, Efate's a good one. I'm using Singer imtu for a rather nasty trade war/piracy zone, with mercs from Kwai Ching and the Sword Worlds allied with local nobles fighting against a Tarsus-backed coalition for control of the starport.

In the general case, I'd look for low law level, high tech, medium or above population, balkanised or no strong government.

Oh, and Shanghai (Terra/Sol), of course (grin)
 
Ah, the Franchise.

I had a world like that in my universe, it was called Scum World.
It might be a planet, large asteriod or moon. Once it was scattered around an old mining system near a gas gaint.

No one really knows the location of it, with out some heavy insider information. But after a couple of decades, it would be come more publicly known.

Then after 20+ years of being a publicly known location of criminal activity, the 'super powers' would move in and destroy it.

Interestinly enough, with in about 5 years or less, the rumors of another Scum World would appear, supposedly run by the same groups. It would take about 10-20 years for the location to slowly make the general public and then the cycle would repeat.

Dave Chase
That is because We help you become the Owner. That's right, order now and get in on the ground floor. Shares now on sale for Scum World 7! This is looking to be our most profitable Franchise ever! BUY NOW! Don't worry about trying to find us, if you have the CrImps we will find you.

Scum World Franchise Investments. Serving the Black Markets since, well, a long time now is all you need to know. :devil:
 
That is because We help you become the Owner. That's right, order now and get in on the ground floor. Shares now on sale for Scum World 7! This is looking to be our most profitable Franchise ever! BUY NOW! Don't worry about trying to find us, if you have the CrImps we will find you.

Scum World Franchise Investments. Serving the Black Markets since, well, a long time now is all you need to know. :devil:

LOL

;)

Howdy old friend.

That's an amusing thought, Franchised Scum World Development.

Dave Chase
 
Once, when rolling a subsector, I got this:

A-101300-G

Yeah, Baby! I had been reading a libertarian author named Robert J. Ringer, so I named it Ringer's World. I figured the high tech was Ancient leftovers. I drew up a tunnel map, and based my descritions to the players on a nearby shopping mall with a bad reputation. It made such a great starting point for adventure, it has appeared in various guises in almost every adventure I've run since then. It's my version of, "You all meet in a tavern..."

South (0136 Fornast) matches this world quite well, with an UWP of A347200-G.
 
In the 1920's and 1930's Shanghai had a rather ripe reputation as an open city where pretty much anything could be bought, sold, traded, found if you could pay the price. Ostensibly under Chinese control, it was really under the aegis of a conglomerates of European and American groups. The Yangtze Patrol (YangPat) of the US navy was based there, but pretty much anything went in Shanghai. It was rich, devestatingly poor, glittering nightclubs, opium dens, elegant courtesans, decrepit whores, and so on.

I had a couple of border worlds where the law was what you could enforce within fast skimmer range of the starport, and mulitple star nations used it for espionage, trade, and other things. Anyone have something similar?

I do have a version of Shanghai that is thinly disguised as "Shengai" (In the Gulf subsector of Reaver's Deep.). It's pretty much as you describred it but also with the threat of invasion by a hostile neighbor.
 
Gehenna.
Situated six parsecs outside the Terran Empire the world is outside Imperial jurisdiction. It is also located in the middle of one of the richest subsectors IMTU and has one of the highest TL's and populations. It sits not stride the major trade route leading into the Terran Empire, but just one convenient jump to the side so it gets a lot of traffic. Because it is outside Imperial space and law all the major megacorps (and scads of everything below those) keep their primary R&D facilities there, as well as their HQ for legal and tax purposes. This way they don't have to worry about pesky laws regarding cloning whole organisms for organ replacement, I.A. development, chemical and drug research, psionic research, weapons, and all sorts of things that are highly profitable (vices and other) but regulated or forbidden in Imperial space.

The place got its name and start by having an ecosystem comprised of flora and fauna that are all venomous. Defensively, offensively, passively, actively, and even borrowed - everything on Gehenna is poisonous. Not necessarily aggressive or anything like that, just venomous and therefore not something you'd want to eat unless you figured out how to. For example, if you steep Bushpig meat in alcohol for 12 hours it breaks down the venom in it into a delicious flavor that also adds a mild euphoric feeling in the diner. At the Cossack Grill in the only real city on Gehenna (the other is the starport - half the planet away), Styx, the grilled bushpig is further enhanced by adding the quills of the Red Spiny Runner to add a slight touch of the psychedelic to the effect.

Scientists and corporate researchers saw a goldmine when they first landed there around 500 years ago and so the growth has been from companies moving in and setting up shop, while hiring personnel at excellent rates of pay. Harvests can be pretty hazardous, but worth the effort. Prime Heffalump hide alone is worth 4-5x what regular leather is before worked into a wearable product. Its not too hard to get, either, so long as you don't mind standing in swamps to strip it from living Heffalumps (it doesn't bother them as it comes of a layer they are shedding) while dodging Mad Cows, Crybabys, and the horrible Spindizzy swarms.

Anyway, the population grew and the Empire became a good trading partner, too, on the side because everyone could use a new liver or spinal nerve bundle sometimes, and who has the time to sit on a donor list? Organ-legging is a popular street level career among the population in Styx, too. The grubby urchin with her hand out for a few Credits might have a set of amped up Buzzknucks under the rotting knit mittens and zap you unconscious. Her handler with then drag you into the alley and strip you down for parts to stash in his freezer backpack. Of course, the urchin may end up that way, too, someday if her quota is down but life's hard when you're young. To help citizens protect themselves, the police post daily special rates for some of the crimes they'll investigate for you - and for the better parts of town they wander around and keep the riffraff under control.

To help citizens protect themselves Kemmer-Lansing's line of polymer One-Shot pistols out of vending machines and convenience stores near you. They come in popular colors, and even colors and badges of your favorite sports team! After use, return one to the store and they'll discount the next one while recycling the old one. Yes, it's that kind of town.

Anything imaginable, and some not so imaginable but still available for the right price, can be had here. Vat-grown slaves to order? yup Need a whole-body transplant? Contact your local rep form the megacorp of choice, or your local organ-legger if you are short on time and/or cash.
Privateer and merc crews and units hang out here. The yards will build you nearly anything for your ships, and smuggling is high art.
 
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