While browsing the MegaTraveller starship design tables, I couldn't help but think that there must be a handful of common-sense "electronics packages" that represents what most designers would choose for a handful of situations.
I suspect this is also the case for FFS2/SSDS, and even QSDS. Part of the pain of designing starships comes when the choices we make are, for all practical purposes, inconsequential.
So, I'm wondering if anyone has put together a table of "Electronics Packages" for starship design. Instead of picking a sensor suite, picking avionics, picking jammers, and picking comms, perhaps someone has bundled these four (or more) into a single table of commonsense options.
Anyone tried this?
I suspect this is also the case for FFS2/SSDS, and even QSDS. Part of the pain of designing starships comes when the choices we make are, for all practical purposes, inconsequential.
So, I'm wondering if anyone has put together a table of "Electronics Packages" for starship design. Instead of picking a sensor suite, picking avionics, picking jammers, and picking comms, perhaps someone has bundled these four (or more) into a single table of commonsense options.
Anyone tried this?