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Speeding up World Mapping

I am thinking of using the map creator in Civilization III and then superimposing a world hexagon overlay. For additional water, I use a map expander to get the correct land tiles to water tiles ratio, or simply get rid of the land area that I do not want.
 
Just had to do a quick google to see what it's like; the results certainly do look good.

The method I've outlined just removes some repetitive dice rolls; it's not 'quick' in the sense of giving you a map for modification at the touch of a button!
 
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