Taori Class Exploratory Merchant RF-KS13 (MCr281.1)
Owner: Aslan
Using a 1000-ton, TL13 hull, the Taori Class Exploratory Merchant mounts jump drive-Q, maneuver drive-E, and power plant-Q, giving a performance of jump-3 and 1G acceleration. Fuel tankage supports a 3 parsec jump, at 100t per parsec, and one month of operations. Attached to the bridge is a Computer Model/3 std. There are 12 staterooms and 16 low berths. Installed weaponry include 2 T3 Pulse Lasers, 2 T3 Sandcasters, and 2 T3 Missiles. The flowing lines and multiple subhulls of this vessel is characteristic of most ihatei ships. The Taori has six 60-ton pod hulls which typically contain fuel and cargo. Cargo capacity is 300 tons. The ship has a streamlined hull, with scoops, intakes, and bins for frontier refueling.
The ship carries 1 Launch in a hull niche. The ship has 9 crew, and can carry 24 passengers and 16 low passengers.
Actual volume: 995 tons
Crew comfort: +0
Passenger demand: +0
Owner: Aslan
Using a 1000-ton, TL13 hull, the Taori Class Exploratory Merchant mounts jump drive-Q, maneuver drive-E, and power plant-Q, giving a performance of jump-3 and 1G acceleration. Fuel tankage supports a 3 parsec jump, at 100t per parsec, and one month of operations. Attached to the bridge is a Computer Model/3 std. There are 12 staterooms and 16 low berths. Installed weaponry include 2 T3 Pulse Lasers, 2 T3 Sandcasters, and 2 T3 Missiles. The flowing lines and multiple subhulls of this vessel is characteristic of most ihatei ships. The Taori has six 60-ton pod hulls which typically contain fuel and cargo. Cargo capacity is 300 tons. The ship has a streamlined hull, with scoops, intakes, and bins for frontier refueling.
The ship carries 1 Launch in a hull niche. The ship has 9 crew, and can carry 24 passengers and 16 low passengers.
Actual volume: 995 tons
Crew comfort: +0
Passenger demand: +0
Code:
Tons Component MCr Notes
------- ----------------------------------- ----- --------------------
1000 Streamlined Hull, lifters 72 S, lifters
10 Landing legs with pads 10
0 AV=13. 1 Kinetic Plate 0
300 Jump Fuel (3 parsecs) 0 J3, 100t/pc
30 Plant Fuel (one month) 0 one month
46 PowerPlant-3 (Q) 46 P 3
80 Jump Drive-3 (Q) 80 J 3
9 Maneuver Drive-1 (E) 18 1 G
1 Fuel Scoops 0.1
1 Fuel Intakes 0.1
1 Fuel Bins 0.1
3 3x Fuel Purifiers 0.3 #3
1 AR Ant EMS 1.5
0 AR Surf Scope 1.5
0 AR Surf Communicator 1.5
1 2x D T3 Pulse Laser 1.6 #2
1 2x D T3 Sandcaster 1.2 #2
2 2x AR T3 Missile 2.4 #2
3 Computer Model/3 std 10.5
2 Clinic 1
4 Squad Barracks 0.2 (5) R1 R1 R2 R2 R3
18 Spacious Bridge 1 2cc 6op 1ws
1 Crew Common Fresher 1 10 crew
6 Owner Suite 0.4 fresher + safe
4 4x Spacer Niche 0.4 #4 1 crew
8 4x Crew Stateroom 0.4 #4 1 crew
20 5x Crew Lounge 0 #5
300 Cargo Hold 3.8
2 Cargo Lock 0
1 2x Air Lock 0.2 #2
8 16x Low Berth 1.6 #16 1 passenger
8 4x Standard Stateroom 0.4 #4 1 passenger
16 4x Standard Suite 0.8 #4 2 passengers
24 4x Luxury Stateroom 1.6 #4 1 passenger + fresher
2 4x Shared Fresher 2 #4 4 passengers
2 2x Common Fresher 2 #2 10 passengers
64 16x Passenger Lounge 0 #16
2 4x Steerage 0 #4 Space Bunks
4 Vehicle Lock 0
10 Launch in hull niche 17.5
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