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Secret weapon projects.

mike wightman

SOC-14 10K
We all know about Virus, experimental disintegrators, and Dulinor had his "secret" fleet.

I wonder what other secret weapons were being developed by the various fractions of the rebellion?

Were Darrian star triggers on the design boards?

What other nasty surprises were hidden in research stations and naval depot r&d?
 
We all know about Virus, experimental disintegrators, and Dulinor had his "secret" fleet.

I wonder what other secret weapons were being developed by the various fractions of the rebellion?

Were Darrian star triggers on the design boards?

What other nasty surprises were hidden in research stations and naval depot r&d?
 
The unobtainable but sought after miniaturized jump drives.

A robot guided 100 ton scout/courier packed with nuclear missiles.
 
The unobtainable but sought after miniaturized jump drives.

A robot guided 100 ton scout/courier packed with nuclear missiles.
 
The unobtainable but sought after miniaturized jump drives.

A robot guided 100 ton scout/courier packed with nuclear missiles.
 
Originally posted by Sigg Oddra:
...the various fractions of the rebellion?...
Here we go with the math, again... :rolleyes:
file_21.gif
;)
 
Jump torpedoes would have been high on the development list given that they come back in 1248 (if I am not mistaken).

Restarting the Ancient matter transportation highway (played with great effectiveness IMTU).

White & Black Globes, independently or reversed engineered from the Ancient cache.

Artificial psionics, using organic brains, as the core.

Further production of pseudobiological assassinbots with full emotion modulation passing almost of all the Deckhard tests.

Tractor beams and antimatter missiles.

Tailored bioweapons to attack particular biospheres and then harmlessly render themselves into the environment.

Nanocites ranging from weapons to survelance devices (eg. smart dust).

Improved cybernetics that combine with genetic advances (Million Credit Men).

Mass hallogenic drug dopping of populations' food supplies.
 
Jump torpedoes would have been high on the development list given that they come back in 1248 (if I am not mistaken).

Restarting the Ancient matter transportation highway (played with great effectiveness IMTU).

White & Black Globes, independently or reversed engineered from the Ancient cache.

Artificial psionics, using organic brains, as the core.

Further production of pseudobiological assassinbots with full emotion modulation passing almost of all the Deckhard tests.

Tractor beams and antimatter missiles.

Tailored bioweapons to attack particular biospheres and then harmlessly render themselves into the environment.

Nanocites ranging from weapons to survelance devices (eg. smart dust).

Improved cybernetics that combine with genetic advances (Million Credit Men).

Mass hallogenic drug dopping of populations' food supplies.
 
Jump torpedoes would have been high on the development list given that they come back in 1248 (if I am not mistaken).

Restarting the Ancient matter transportation highway (played with great effectiveness IMTU).

White & Black Globes, independently or reversed engineered from the Ancient cache.

Artificial psionics, using organic brains, as the core.

Further production of pseudobiological assassinbots with full emotion modulation passing almost of all the Deckhard tests.

Tractor beams and antimatter missiles.

Tailored bioweapons to attack particular biospheres and then harmlessly render themselves into the environment.

Nanocites ranging from weapons to survelance devices (eg. smart dust).

Improved cybernetics that combine with genetic advances (Million Credit Men).

Mass hallogenic drug dopping of populations' food supplies.
 
STAR TRANSCEIVER - FTL Communications

JUMP MULTIMPLEXER DRIVE - Multiplies Jump Factor

IMMORTALITY DRUGS - batch I doubles lifespans, batch II quadruples lifespans

STARSHIP SHIELDS - acts like additional armor

PLASMA BLASTERS - just like Star Wars!

MINIATURE DRIVES - created for use on Jump fighters
 
STAR TRANSCEIVER - FTL Communications

JUMP MULTIMPLEXER DRIVE - Multiplies Jump Factor

IMMORTALITY DRUGS - batch I doubles lifespans, batch II quadruples lifespans

STARSHIP SHIELDS - acts like additional armor

PLASMA BLASTERS - just like Star Wars!

MINIATURE DRIVES - created for use on Jump fighters
 
STAR TRANSCEIVER - FTL Communications

JUMP MULTIMPLEXER DRIVE - Multiplies Jump Factor

IMMORTALITY DRUGS - batch I doubles lifespans, batch II quadruples lifespans

STARSHIP SHIELDS - acts like additional armor

PLASMA BLASTERS - just like Star Wars!

MINIATURE DRIVES - created for use on Jump fighters
 
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