RogerD
SOC-12
I was thinking about the 100D Jump limit. It is described as a distance where gravity is weak enough to allow the Jump drive to work. IMTU, I'm thinking about using an adjustment factor based on this limit, but adjusting for the actual mass of the planets.
The basic idea is to use a formula like:
2.56 Gm * sqrt(M)
Where M is in earth masses.
This was derived from Newton's Law of Gravitation and uses the 100 diameter limit for Earth as a benchmark. With this, you can jump when the acceleration due to gravity is less than .25mm/s^2
With this formula, you would get jump distances from:
A 250 Solar mass star - 116780 Gm (78 au = about orbit 10)
The Sun - 739 Gm (4.94 au = about orbit 6
Jupiter - 228 Gm
Earth - 2.56Gm (dominated by the sun, but 8.54 light-seconds)
You could change the constant to shorten the time to accelerate to jump point if you wanted. Cutting to about 0.5 Gm would bring the jump point for the Sun in to below Earth's orbit. You can roughly just divide the listed values for each body by 5. This does also make it easier to jump from small worlds outside the gravity well of a star though. It all depends on what effect you're going for.
As usual with changes I think about - the math works out better, but it's a bit harder to use. I like verisimilitude.
The basic idea is to use a formula like:
2.56 Gm * sqrt(M)
Where M is in earth masses.
This was derived from Newton's Law of Gravitation and uses the 100 diameter limit for Earth as a benchmark. With this, you can jump when the acceleration due to gravity is less than .25mm/s^2
With this formula, you would get jump distances from:
A 250 Solar mass star - 116780 Gm (78 au = about orbit 10)
The Sun - 739 Gm (4.94 au = about orbit 6
Jupiter - 228 Gm
Earth - 2.56Gm (dominated by the sun, but 8.54 light-seconds)
You could change the constant to shorten the time to accelerate to jump point if you wanted. Cutting to about 0.5 Gm would bring the jump point for the Sun in to below Earth's orbit. You can roughly just divide the listed values for each body by 5. This does also make it easier to jump from small worlds outside the gravity well of a star though. It all depends on what effect you're going for.
As usual with changes I think about - the math works out better, but it's a bit harder to use. I like verisimilitude.
