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Rules Only: Question on the Various Benefits & Drawbacks of Design Systems Across Versions

Is there a good write-up of the pros and cons of the various ship & vehicle design systems across the multiple versions of Traveller?

Specifically, I'm looking for an over-all idea of how effective they are at their stated purpose, with an eye towards cross-compatibility.
 
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Good write up? I don't know.

I'll start with a basic overview, tho'.

Bk2 77Bk2 81Bk5 79Bk5 80MTTNET4GT:ST20MGT1MGT2T5
UnitsTons, MCrTons, MCrTons, MCr, EPTons, MCr, EPm³, MW, MCr, CP (mass)m³, MW, MCr, m², tons-massm³, MW, MCr, m², tons-massTons, MCrTons, MCr, EPTons, MCrTons, MCr, EPTons, MCr, CP
Computers1—7, 1b—2b1—7, 1b—2b1—7, 1b—7b, 1f—7f1—9, 1b—2b, 1f—9f0—15, 0b—2b, 0f—15f1-9, 1-9fib, 1-9flt1-9, 1-9fib, 1-9fltIncluded4 rating build: Jump, Sens, Ship Control, Comms1—7, 1b—2b1—7, 1b—2b0-9, 0b-9b
Bridge0.02H, min 200.02H, min 200.02H, min 200.02H, min 20none*By Crew WSBy Crew WSCockpit (0.5), Basic (2.5), Command (5)0.02H, min 200.02H, min 100.02H, min 10By crew WS
WeaponsPLas, BLas, MslPLas, BLas, MslPLas, BLas, Msl, NMsl, PG, FG, MG, PAPLas, BLas, Msl, NMsl, PG, FG, MG, PAPLas, BLas, Msl, NMsl, PG, FG, MG, PAPLas, BLas, Msl, NMsl, PG, FG, MG, PAPLas, BLas, Msl, NMsl, PG, FG, MG, PALas, Msl, PG, FG, PA, MGPLas, BLas, Msl, NMsl, PG, FG, MG, PAPLas, BLas, Msl, NMsl, PA, MGPLas, BLas, Msl, NMsl, PA, MGPLas, BLas, MLas, PG, FG, Msl, NMsl, KKMsl, SMsl, Orty, RailG, AMsl, APA, PA, DC, CC, MG
DefSCSCSC, MS, ND, BG, Rep, ArmorSC, MS, ND, BG, Rep, ArmorSC, MS, ND, BG, Armor, EW, RepSC, MS, ND, BG, Armor, EW, RepSC, MS, ND, BG, Armor, EW, RepSC, MS, ND, BG, Armor, RepSC, MS, ND, BG, Armor, EW, RepSC, MS, ND, BG, Armor, EW, RepSC, MS, ND, BG, Armor, EW, RepSC, DC, Armor, ND, MS, MagSc, ProSc, BG, WG, SG
Armor Volume?n/an/aYesYesnoYesYesNoYesYesYesYes
DrivesTableTableFormulaFormulaBothFormulaFormulaFormulabothtableformulaboth
USP/UCP ratings?NoNoYes*YesYesNoNoNoYesnonosome
PP≥JDNoYesYesYesYesNoNoNoYesYesYesYes
Alternate DrvesNoNoNoNoNoYesYesYesNoYesYesYes
Weapon Sizes1T1T1T, 2T, 10T, 50T, 100T1T, 2T, 5T, 50T, 100T1T, 2T, 5T, 50T, 100TAnyAny(Any§) 1T, 3T, 50T, 100T1T, 2T, 5T, 50T, 100T1T, 50T, 100T1T, 50T, 100T1T, 3T, 5T, 50T, 100T, 200T
Batteries?NoNoYes*YesYesYes**Yes**NoYesNoNoYes
Max Size in tables50005000100000010000001000000n/an/a3,000,00010000002000(uncertain yet)2400
Jump ParadigmLetter RestrictedLetter RestrictedTL restrictedTL restrictedTL restrictedTL restrictedTL restrictedTL restrictedTL restrictedTL restrictedTL restrictedTL restricted
Comments and corrections welcome.
Letter Restricted - Bk2 (both) limit which drive sizes (by drive letter) are available by TL, but not the maximum performance, so it's possible (barely) to get J4 at TL9 under Bk2-77, and J3 under Bk2-81 (due to computer max 3)

Drives: Table, Formulae, or both: if it says table, the table is not formulaic. If it says Formulae, it's not giving tables. If it says both, it gives the formulae, and the tables match (to within rounding).

I've not included the various non-FF&S T4 alternates nor the GT ones.

In the spoiler - J4 valid designs at 200Td under Bk2 - both versions. TL10 for Bk2-81, and TL 9 for Bk2-77.
Spoiler:
TL 10 J4 Bk2-81TL 9 J4 Bk2-77
200 Hull
020 Bridge
080 JFuel
025 JD D
016 PP D
001 MD A
003 Model 4
012 SRx3 PNEEM (1 SO, 4 DO)
040 PP Fuel x4 weeks
002 Payload
200 Hull
020 Bridge
080 JFuel
025 JD D
004 PP A
001 MD A
001 Model 1/bis
016 SRx4 PNEM
010 PP Fuel x4 weeks
043 Payload

* But not the same as Bk5:HG-80
** not the same as HG batteries - battery definition by weapon build and MFD choices.
§ GURPS vehicles and other bits of GURPS allow other sizes readily; the listed sizes are prefigured.
 
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For GT:Starships:

Units: Tons, MCr
Computers: Included
Bridge: Cockpit (0.5), Basic (2.5), Command (5)
Weapons: Turret: Lasers, missiles, Plasma, Fusion, PA, Sandcaster, Bays: Plasma, Fusion, Missiles, PA, Meson. Spinal mount: PS, Meson.
Defense: Turret: Sandcaster, Bay: Repulsors, Armor, ND, Meson Screen, Black Globe.
Armor Volume: No
Drives: Formula
USP/UCP ratings: No
PP > JD: No
Alternate Drives: Yes
Weapon Sizes: 1T, 3T, 50T, 100T** -> If you know GURPS Vehicles, you can build any size.
Batteries: No
Max Size in tables: 3M
Jump Paradigm: TL Restricted
 
Traveller5 Weps.

Also, I noticed the T5 Weapon & Defenses boxes are missing data under T5.

Weps: PLas, BLas, MLas, PG, FG, Msl, NMsl, KKMsl, SMsl, Orty, RailG, AMsl, APA, PA, DC, CC, MG.

Maybe forgetting one or two, T5 don't skimp on the goodies.

Dfs: SC, DC, Armor, ND, MS, MagSc, ProSc, BG, WG, SG.

Again, may be missing one or two.
 
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I suspect he's looking for things like 'this version is gadget wonky' 'that version is made for accountants' 'straight CT is wide open but simplistic' 'T5 will make you attractive to your preferred sex buy it all now', etc.
 
I suspect he's looking for things like 'this version is gadget wonky' 'that version is made for accountants' 'straight CT is wide open but simplistic' 'T5 will make you attractive to your preferred sex buy it all now', etc.

that would co well beyond comparison to "opinion" and boils down to "Many a flamewar over this"... because any comparison of the type you advocate is extremely subject to personal biases. (As in, I'd say anything other than Bk2, HG-80 and HG-2016 are definitely too [adverbial expletive deleted] wonky to use. And I'm not certain about HG-2016... as it's in playtest. And for the OTU, I wish firmly that Marc had zipyanked Bk2 out during the 2E revision and replaced it with a limited form of HG. But I digress.)

The big table at least has the advantage of being concrete data - it's not flamewar material.
 
So, a new line I'm thinking needs to be added...
Damage Mechanic

The problem is the terminology.

Bk2 is essentially "damage to drives as attributes"... a Type R as written needs 2 hits to knock out its' drive C - because it only needs drive B for 1G, and it's not destroyed until the A level hit.

Bk5 is "every hit attrits a function level"

MGT 1E is "Every hit disables a system"
Mayday is also "disables a system"

T20 is damage in SP to hull, plus attrit a function level.

lets collate the rest to add them to the table.
 
that would co well beyond comparison to "opinion" and boils down to "Many a flamewar over this"... because any comparison of the type you advocate is extremely subject to personal biases. (As in, I'd say anything other than Bk2, HG-80 and HG-2016 are definitely too [adverbial expletive deleted] wonky to use. And I'm not certain about HG-2016... as it's in playtest. And for the OTU, I wish firmly that Marc had zipyanked Bk2 out during the 2E revision and replaced it with a limited form of HG. But I digress.)

The big table at least has the advantage of being concrete data - it's not flamewar material.

Too bad. It would probably be useful for players coming to or back to the system to find their 'habitable zone'.
 
I think the Drives entry for Bk 5 80 (and possibly 79?) should read "Both" as p.22 states,

"It is possible to include standard drives (at standard prices) from Book 2 if they will otherwise meet the ship's requirements; such drives use fuel as indicated by the formulas in Book 2."
 
I think the Drives entry for Bk 5 80 (and possibly 79?) should read "Both" as p.22 states,

"It is possible to include standard drives (at standard prices) from Book 2 if they will otherwise meet the ship's requirements; such drives use fuel as indicated by the formulas in Book 2."

The grandfather clause... It's worth a footnote, but it's not generally not actually part of HG.
 
The grandfather clause... It's worth a footnote, but it's not generally not actually part of HG.

I actually do allow and encourage the two systems side by side.

The letter rated drives are more an ISO engineering spec that can be fulfilled by it's minimum TL forward, any starport TL9 and up can make an A drive for instance and it will 'plug in' to any other TL ship with 'standard' engineering.

Want something bigger or more space efficient or armor or bays, have to build 'custom' with HG, with greater reward comes greater risk/cost (for instance, the TL14 ship may not be able to be refitted/restored at the TL11 starport, only patched and sent on it's way or wait on parts).

Incidentally, this makes the smaller standard drive ships much more enticing to the pirates as the drive/plant can be dropped into another standard ship whereas the 100,000 ton bulk freighter may have power plants that cannot fit into any customer's ship.

Eliminating all traces of nanoetched component ID is a drag though.
 
Too bad. It would probably be useful for players coming to or back to the system to find their 'habitable zone'.

That definitely requires factual comparative data rather than one persons opinion about their own HZ and others flaming all over it.

OTOH folks could declare they were defining their own HZ and instead of flaming one another we could lay down different preferences side by side. A newbie or returnee could then scan to find a description that resonates for them.
 
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