From this thread: Player's Guide: Stock Guns and Armor
Rather than create a list of what you'd find in a locker or on the equipment page, perhaps an approach to this would be by TL, cost or even mission type as well as character type?
A bag might include:
Clothes, boots, vacc suit, communicator, hand held weapon, first aid kit(??). Almost like a preppers bug out kit for the imperium!
How would you approach this, am I looking at this from the wrong angle? The idea really is about how to get a green, freshly minted Traveller player into the game with as little fuss as possible: "Okay you rolled a character. Now, you'll need these (hands equipment) now go kill things in space and make money (or other space related task as appropriate)".
The idea (as I imagine it) would be like D&D 4E Treasure Parcels. Standardized blocks of kit that can be listed in an appendix and dished out during character creation or during employment on a mission so that players can hit the ground running.
We do this while playing OD&D to save time picking rope, crampons, oils, bags, tinder etc etc etc. A bit like the ships locker, but actually listed rather than "if it seems reasonable, it is probably in there". (don't quote me on that! Though MgT p.110 is what I am thinking about when I mention this).
It (the equpiment grab bag) can obviously be tweaked by groups. Players and GMs can then be weaned off the idea as they become more familiar with operations in the universe.
Rather than create a list of what you'd find in a locker or on the equipment page, perhaps an approach to this would be by TL, cost or even mission type as well as character type?
A bag might include:
Clothes, boots, vacc suit, communicator, hand held weapon, first aid kit(??). Almost like a preppers bug out kit for the imperium!
How would you approach this, am I looking at this from the wrong angle? The idea really is about how to get a green, freshly minted Traveller player into the game with as little fuss as possible: "Okay you rolled a character. Now, you'll need these (hands equipment) now go kill things in space and make money (or other space related task as appropriate)".