As I'm not really a Space Pilot, this is a list of Pilot tasks I've been working on for a while. As far as I can tell, this is the best I can figure for the Skill checks.
Don't forget to use Automatic Successes. Example: Minimum Dice Roll (2) + Skill level + Characteristic Bonus (4+) = 6+ makes a Routine task automatic.
If you see anything wrong, let me know and I'll change them. It's still a little work in progress until it's not.
Also included is an Index of Pilot tasks from Cluster Truck.
PILOT TASK LIST
1.) Clearance to Land or Take Off
Easy (4+) Comms (1D × 10 seconds, EDU)
2.) Atmospheric Reentry
Easy (4+) Pilot (1D × 10 minutes, DEX)
3.) Starport Landing and Take-off
Pg. 152 Core Rulebook
4.) Wilderness Landing and Take-off
Pg. 152 Core Rulebook
5.) Pilot a ship from Surface to Orbit
Routine (6+) Pilot ((WD minutes)/G, DEX)
W = World Size, G = Maneuver Speed
6.) Most flight controlled maneuvers
Routine (6+) to Average (8+) Pilot (1D × 10 seconds, DEX)
7.) Travel to 100 Diameters
Routine (6+) Pilot ((WD hours)/G, DEX)
W = World Size, G = Maneuver Speed
8.) Executing a Preplanned Course
Routine (6+) Pilot (1D × 10 seconds, EDU)
9.) Interplanetary Midpoint Turnaround
Routine (6+) Pilot (1D minutes, DEX)
10.) Maneuvering around an asteroid/obstacle
Routine (6+) Pilot (1D minutes, DEX)
11.) Flying through extreme weather
Average (8+) to Very Difficult (12+) Pilot (1D hours, DEX)
12.) Deliberate Tumble
Routine (6+) Pilot (1D × 10 seconds, DEX)
13.) Docking with another vessel
Pg. 152 Core Rulebook
14.) Scooping hydrogen from a gas giant
Difficult (10+) Pilot (1D hours, DEX)
Might be in the High Guard book
15.) Pursuit – Chasing another ship
Opposed Pilot vs Pilot (1D × 10 minutes, DEX)
16.) Racing another ship
Opposed Pilot vs Pilot (1D × 10 minutes, DEX)
17.) Orbit, Standard or Low
Routine (6+) Pilot (1D minutes, DEX or INT)
18.) Orbit, High
Average (8+) Pilot (1D × 10 minutes, INT)
19.) Orbit, GeoSync
Difficult (10+) Pilot (1D Hours, INT)
20.) Knowing a specific maneuver or protocol
Routine (6+) Pilot (1D seconds, EDU or INT)
21.) Starship Tactics
Average (8+) Pilot (1D × 10 seconds, INT)
22.) Emergency Procedures
Very Difficult (12+) Pilot (1D seconds, INT or DEX)
23.) Ramming Speed
Formidable (14+) Pilot (1D × 10 seconds, DEX)
24.) Instant Braking
Very Difficult (12+) Pilot (1D × 10 seconds, DEX)
25.) Gravity Slingshot
Formidable (14+) Pilot (1D × 10 minutes, INT)
26.) Controlled Atmospheric Hover
Average (8+) Pilot (1D × 10 seconds, DEX)
27.) Emergency Ascent Abort
Difficult (10+) Pilot (1D × 10 seconds, DEX)
28.) Power-Off Glide (I am a leaf on the wind)
Average (8+) Pilot (1D minutes, DEX)
29.) Blind Landing (Sensors Only)
Difficult (10+) Pilot (1D × 10 seconds, DEX)
30.) Tight Formation Flying
Routine (6+) Pilot (1D × 10 minutes, DEX)
31.) Holding Pattern
Routine (6+) Pilot (1D × 10 minutes, DEX)
32.) Evasive Transit (Non-Combat)
Average (8+) Pilot (1D × 10 minutes, DEX)
33.) Silent Running Maneuver
Difficult (10+) Pilot (1D × 10 minutes, DEX)
34.) Break Sensor Lock (Helm Only)
Difficult (10+) Pilot (1D × 10 seconds, DEX)
35.) Precision Gravity Slingshot (Low Altitude)
Very Difficult (12+) Pilot (1D minutes, INT)
36.) Hot Landing
Difficult (10+) Pilot (1D × 10 seconds, DEX)
37.) Thread the Needle
Difficult (10+) to Formidable (14+) Pilot (1D minutes, DEX)
Cluster Truck index
1.) Atmospheric braking manoeuvre
pg. 25
2.) Trailer detachment
pg. 25
3.) Slingshot manoeuvre
pg. 26
4.) Regaining control of an out-of-control vessel
pg. 27
5.) Maintaining control during any manoeuvres
pg. 27
6.) Clear a docking area with style
pg. 103
7.) Reverse slingshot manoeuvre
pg. 104
8.) Applying thrust to melt ice and pull free
pg. 153
9.) Avoid whanging off a cavern wall
pg. 153
10.) Reaching a docking area with obstacles
pg. 155
11.) Docking with another Vessel
pg. 113
12.) Docking at a docking area
pg. 124
Don't forget to use Automatic Successes. Example: Minimum Dice Roll (2) + Skill level + Characteristic Bonus (4+) = 6+ makes a Routine task automatic.
If you see anything wrong, let me know and I'll change them. It's still a little work in progress until it's not.
Also included is an Index of Pilot tasks from Cluster Truck.
PILOT TASK LIST
1.) Clearance to Land or Take Off
Easy (4+) Comms (1D × 10 seconds, EDU)
2.) Atmospheric Reentry
Easy (4+) Pilot (1D × 10 minutes, DEX)
3.) Starport Landing and Take-off
Pg. 152 Core Rulebook
4.) Wilderness Landing and Take-off
Pg. 152 Core Rulebook
5.) Pilot a ship from Surface to Orbit
Routine (6+) Pilot ((WD minutes)/G, DEX)
W = World Size, G = Maneuver Speed
6.) Most flight controlled maneuvers
Routine (6+) to Average (8+) Pilot (1D × 10 seconds, DEX)
7.) Travel to 100 Diameters
Routine (6+) Pilot ((WD hours)/G, DEX)
W = World Size, G = Maneuver Speed
8.) Executing a Preplanned Course
Routine (6+) Pilot (1D × 10 seconds, EDU)
9.) Interplanetary Midpoint Turnaround
Routine (6+) Pilot (1D minutes, DEX)
10.) Maneuvering around an asteroid/obstacle
Routine (6+) Pilot (1D minutes, DEX)
11.) Flying through extreme weather
Average (8+) to Very Difficult (12+) Pilot (1D hours, DEX)
12.) Deliberate Tumble
Routine (6+) Pilot (1D × 10 seconds, DEX)
13.) Docking with another vessel
Pg. 152 Core Rulebook
14.) Scooping hydrogen from a gas giant
Difficult (10+) Pilot (1D hours, DEX)
Might be in the High Guard book
15.) Pursuit – Chasing another ship
Opposed Pilot vs Pilot (1D × 10 minutes, DEX)
16.) Racing another ship
Opposed Pilot vs Pilot (1D × 10 minutes, DEX)
17.) Orbit, Standard or Low
Routine (6+) Pilot (1D minutes, DEX or INT)
18.) Orbit, High
Average (8+) Pilot (1D × 10 minutes, INT)
19.) Orbit, GeoSync
Difficult (10+) Pilot (1D Hours, INT)
20.) Knowing a specific maneuver or protocol
Routine (6+) Pilot (1D seconds, EDU or INT)
21.) Starship Tactics
Average (8+) Pilot (1D × 10 seconds, INT)
22.) Emergency Procedures
Very Difficult (12+) Pilot (1D seconds, INT or DEX)
23.) Ramming Speed
Formidable (14+) Pilot (1D × 10 seconds, DEX)
24.) Instant Braking
Very Difficult (12+) Pilot (1D × 10 seconds, DEX)
25.) Gravity Slingshot
Formidable (14+) Pilot (1D × 10 minutes, INT)
26.) Controlled Atmospheric Hover
Average (8+) Pilot (1D × 10 seconds, DEX)
27.) Emergency Ascent Abort
Difficult (10+) Pilot (1D × 10 seconds, DEX)
28.) Power-Off Glide (I am a leaf on the wind)
Average (8+) Pilot (1D minutes, DEX)
29.) Blind Landing (Sensors Only)
Difficult (10+) Pilot (1D × 10 seconds, DEX)
30.) Tight Formation Flying
Routine (6+) Pilot (1D × 10 minutes, DEX)
31.) Holding Pattern
Routine (6+) Pilot (1D × 10 minutes, DEX)
32.) Evasive Transit (Non-Combat)
Average (8+) Pilot (1D × 10 minutes, DEX)
33.) Silent Running Maneuver
Difficult (10+) Pilot (1D × 10 minutes, DEX)
34.) Break Sensor Lock (Helm Only)
Difficult (10+) Pilot (1D × 10 seconds, DEX)
35.) Precision Gravity Slingshot (Low Altitude)
Very Difficult (12+) Pilot (1D minutes, INT)
36.) Hot Landing
Difficult (10+) Pilot (1D × 10 seconds, DEX)
37.) Thread the Needle
Difficult (10+) to Formidable (14+) Pilot (1D minutes, DEX)
Cluster Truck index
1.) Atmospheric braking manoeuvre
pg. 25
2.) Trailer detachment
pg. 25
3.) Slingshot manoeuvre
pg. 26
4.) Regaining control of an out-of-control vessel
pg. 27
5.) Maintaining control during any manoeuvres
pg. 27
6.) Clear a docking area with style
pg. 103
7.) Reverse slingshot manoeuvre
pg. 104
8.) Applying thrust to melt ice and pull free
pg. 153
9.) Avoid whanging off a cavern wall
pg. 153
10.) Reaching a docking area with obstacles
pg. 155
11.) Docking with another Vessel
pg. 113
12.) Docking at a docking area
pg. 124