I'm working on tweaking the MT character generation system, and I want to make up a cascade skill for officers -- you know, people in military command positions -- soldiers, sailors, spacers, marines, maybe scouts and police too (And maybe not). I'll probably call it 'Command'.
MT has two cascade skills called Inborn and Interpersonal that are something like what I'm aiming for:
Neither of them are quite right, though (I don't think Artisan and Steward are appropriate, for example). So far I'd like to include Instruction, Leader, and Admin. Anything else that leaps to mind? Tactics, maybe? Or is that more an NCO type skill? I'm thinking five different skills to choose from would be best, but it could be four or six
Note that I don't want to make up new skills, just a new distribution (cascade).
Comments? Suggestions?
Hans
MT has two cascade skills called Inborn and Interpersonal that are something like what I'm aiming for:
Code:
Inborn (Cascade)
Artisan
Carousing
Instruction
Jack-of-all-Trades
Leader
Interpersonal (Cascade)
Admin
Interview
Liason
Linguistics
Steward
Neither of them are quite right, though (I don't think Artisan and Steward are appropriate, for example). So far I'd like to include Instruction, Leader, and Admin. Anything else that leaps to mind? Tactics, maybe? Or is that more an NCO type skill? I'm thinking five different skills to choose from would be best, but it could be four or six
Note that I don't want to make up new skills, just a new distribution (cascade).
Comments? Suggestions?
Hans