So, a couple of years ago, I was starting a new Traveller game with my then-local/regular group.
The Cayo Hueso boys were solid casual gamers, most of whom had been part of a regular, crowded, weekly game, for many years.
That game {NOT mine} had a huge number of Player kills, a LOT of friction, and at least one regular DM/Ref who was notorious for starting big things, and new games and letting them die on the vine. Often.
So, getting these dudes to crack a book on a 'new' system was like pulling teeth.
I convinced them to let me run Traveller, on My Game Day, and slathered them with incentives. It worked, but a couple of weeks in, they misjumped. Well, darn, make a whole new party, right? Would NOT have flown.
So, I let them come out of Jump, weeks late, at the ragged edge of life support, and move on. So they thought.
Actually, they had jumped into another Universe.
Being a huge fan of N.Stephenson, and loving 'Anathem', I moved them 'upwick' to use that book's nomenclature.
The Imperial Authorities figured it out, pretty quick, the party included a Noble, and a couple of Scouts, and they kept 'doing their Jobs'.
The ship they were using was a unique, centuries-old 'Yacht' as well.
In the 'Verse they were now living in, at least one PC's 'opposite number' was dead in the line of duty and that ship was mothballed.
Not for long. The Powers that Be mobilized, and eventually caught up to them. And explained what was happening. The PCs never actually found out, until it was explained in detail, with charts.
Essentially, they became Operatives of The Imperium.
Worked out awesome.
It also allowed me, as a ref to tidy up some loose ends, change some metaplot and kill some Mary-Sues.
"Whattya think, Sirs?" {MST3K ref}
The Cayo Hueso boys were solid casual gamers, most of whom had been part of a regular, crowded, weekly game, for many years.
That game {NOT mine} had a huge number of Player kills, a LOT of friction, and at least one regular DM/Ref who was notorious for starting big things, and new games and letting them die on the vine. Often.
So, getting these dudes to crack a book on a 'new' system was like pulling teeth.
I convinced them to let me run Traveller, on My Game Day, and slathered them with incentives. It worked, but a couple of weeks in, they misjumped. Well, darn, make a whole new party, right? Would NOT have flown.
So, I let them come out of Jump, weeks late, at the ragged edge of life support, and move on. So they thought.
Actually, they had jumped into another Universe.
Being a huge fan of N.Stephenson, and loving 'Anathem', I moved them 'upwick' to use that book's nomenclature.
The Imperial Authorities figured it out, pretty quick, the party included a Noble, and a couple of Scouts, and they kept 'doing their Jobs'.
The ship they were using was a unique, centuries-old 'Yacht' as well.
In the 'Verse they were now living in, at least one PC's 'opposite number' was dead in the line of duty and that ship was mothballed.
Not for long. The Powers that Be mobilized, and eventually caught up to them. And explained what was happening. The PCs never actually found out, until it was explained in detail, with charts.
Essentially, they became Operatives of The Imperium.
Worked out awesome.
It also allowed me, as a ref to tidy up some loose ends, change some metaplot and kill some Mary-Sues.
"Whattya think, Sirs?" {MST3K ref}
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