• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.
  • We, the systems administration staff, apologize for this unexpected outage of the boards. We have resolved the root cause of the problem and there should be no further disruptions.

Nav-Fi³ - A digital HUD for Ship Operations & Finances

Hello everyone,

Like I'm sure many of you, I was tired of trying to keep track of my game campaigns using spreadsheets. They were incredibly useful, but at the table they disrupted the gaming atmosphere, and I was constantly losing them.

So, as a programmer, I set out to develop a web application for Traveller. It ended up becoming so huge that it took me about two years to complete what was a real undertaking, as well as a great challenge. In the end, I developed a full-fledged ERP for Traveller, which I called Nav-Fi³.
The most complicated part, and the one that took the longest, was building the graphical interface. I lost count of the number of refactorings I had to do before I achieved my vision of the right style and tone, even in the text, what I called The Voice of the Machine Protocol.

Here's a brief summary of the features:

Missions - Campaigns tied to the passage of time
Companies - Banks, Industries, Research Laboratories, etc.
Financial accounts - to associate with assets
Assets: Spaceships, bases, and teams
Costs and revenues (via various types of contracts), which generate transactions
Mortagages - for Ship and base
Navigation routes (integration with TravellerMap), which advance time in the Mission
The Cube - a small narrative engine that generates various opportunities, from trading goods, mail, to various types of missions. Warning! It doesn't develop an entire adventure, but it provides and compiles the information needed to get started.
Shared Crew Access Protocol (SCA Protocol), which allows players to join campaigns created by GMs (Referees).

The system is quite complex, but I'm sure that after the initial impression and a few clicks, it will all become more than understandable.

If you'd like to take a look around and provide me with constructive criticism, suggestions, advice, and anything else that might help me improve the Nav portal, please feel free to contact me.

You can find it at this URL:

In the Manual & Flows section, you'll find guides for the various Nav-Fi³ portal modules.

Jump coordinates confirmed.
See you on the other side.
 
Malwarebytes is not letting me through even though I whitelisted it. I will try some more when I get a chance as I would love to try this out.
 
Back
Top