TheEngineer
SOC-14 1K
As I'm a lazy bum I usually use a spreadsheet and concentrate on core properties of a vehicle/spacecraft.
So a design could be done in 5 minutes ....
So a design could be done in 5 minutes ....
I agree that raising the TL bar would have increased the amount of local color. But it would really have required that the lo-tech spaceflight rules from Hard Times be worked out and integrated into the core books. The relative simplicity and uniformity of the space travel and combat rules rests on the fact that virtually all space travel and all interstallar travel is done in fusion-powered, grav-propelled ships.Originally posted by atpollard:
I like the CONCEPT of a unified design system for all vehicles (land, sea, air and space). I just got the MT CD and am still wading through all of the details. So far, I like what I've seen - especially the lower tech reaction thrust rockets (I think that CT did itself a disservice by introducing Grav and Fusion at such a low TL. If they appeared at TL 10, the Imperium would be little changed, but worlds of TL 6 to TL 9 would have gained a lot more local color.)
I agree that raising the TL bar would have increased the amount of local color. But it would really have required that the lo-tech spaceflight rules from Hard Times be worked out and integrated into the core books. The relative simplicity and uniformity of the space travel and combat rules rests on the fact that virtually all space travel and all interstallar travel is done in fusion-powered, grav-propelled ships.Originally posted by atpollard:
I like the CONCEPT of a unified design system for all vehicles (land, sea, air and space). I just got the MT CD and am still wading through all of the details. So far, I like what I've seen - especially the lower tech reaction thrust rockets (I think that CT did itself a disservice by introducing Grav and Fusion at such a low TL. If they appeared at TL 10, the Imperium would be little changed, but worlds of TL 6 to TL 9 would have gained a lot more local color.)
I agree that raising the TL bar would have increased the amount of local color. But it would really have required that the lo-tech spaceflight rules from Hard Times be worked out and integrated into the core books. The relative simplicity and uniformity of the space travel and combat rules rests on the fact that virtually all space travel and all interstallar travel is done in fusion-powered, grav-propelled ships.Originally posted by atpollard:
I like the CONCEPT of a unified design system for all vehicles (land, sea, air and space). I just got the MT CD and am still wading through all of the details. So far, I like what I've seen - especially the lower tech reaction thrust rockets (I think that CT did itself a disservice by introducing Grav and Fusion at such a low TL. If they appeared at TL 10, the Imperium would be little changed, but worlds of TL 6 to TL 9 would have gained a lot more local color.)
It was such a grand leap from the CT multiple contradictory rules (Book 2 vs High Guard vs Striker) to the MegaTraveller unified vehicle design rules - brilliant concept - that it is a little disapointing how much unnecessary complexity and virtually useless steps crept into the process.Originally posted by GypsyComet:
That said, none of the example designs mention those three options, so my guess is that they are included as part of the bigger PEMS sensors, or don't apply to ship scale.
It was such a grand leap from the CT multiple contradictory rules (Book 2 vs High Guard vs Striker) to the MegaTraveller unified vehicle design rules - brilliant concept - that it is a little disapointing how much unnecessary complexity and virtually useless steps crept into the process.Originally posted by GypsyComet:
That said, none of the example designs mention those three options, so my guess is that they are included as part of the bigger PEMS sensors, or don't apply to ship scale.
It was such a grand leap from the CT multiple contradictory rules (Book 2 vs High Guard vs Striker) to the MegaTraveller unified vehicle design rules - brilliant concept - that it is a little disapointing how much unnecessary complexity and virtually useless steps crept into the process.Originally posted by GypsyComet:
That said, none of the example designs mention those three options, so my guess is that they are included as part of the bigger PEMS sensors, or don't apply to ship scale.