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Lovecraft & Traveller?

Enoff

SOC-13
Traveller can seem too squeaky clean at times. Anyone ever thought of adding some gothic horror to a campaign?

Something dark and mysterious
perhaps even upsetting?
 
Well, up to now I've played two adventures with the touch of horror:
"Alien Werewolf in London" and "Thought Waves".
Perhaps You already know those.

Do You think about placing new supernatural entities in the TU or do You want to use typical Traveller stuff like PSI, high TL or ancient stuff as motivators of horror ?

regards,

TE
 
I've had an adventure idea based on the SRD Aboleth; the thread could be found here. An alien fish with tentacles and psioncs is awakened by the terraformation efforts on a frozen world... And contact is lost with that colony, ofcourse
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When I started to think about it, I realized the limitation of the ancient's myth in Traveller. It seems like the only great mystery allowed in the basic Traveller universe.

Yes it would be coming up with background information of a more horror supernatural related mythos.

It wouldn't have to be totally obvious, it could be very subtle.
 
Lovecraft all the time enters my work, here on the online adventure on this board, I encouraged people to listen to the Nameless City to prepare them for what will lie ahead. Lovecraft is all about mood and Science Fiction is all about feelings of wonder, the two are a natural match.
 
Cross genre works to a point, but if it gets to axe wielding space Dwarves fighting killer zombies, then maybe Traveller isn't the game you really want to be playing.
 
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That'll be axe weilding Geonee fighting virus possessed, cybernetically enhanced, killer zombies then? :D

Sigg came up with some interesting thoughts on this subject over on the Moot.
 
I didn't mean to D&D Traveller.

As Kafka put so well what I was trying to interject was mood. Traveller can just seem so sterile at times.

The universe compared to our life spans is old. What is out there besides the ancients? and does it have to be sterile and perdictable?
 
Try downloading Cthulhu Rising http://www.ragingtrifle.com/cthulhu_rising

It's basically a 23rd century CoC setting book and includes a lot of very Traveller-style chrome particularly in the equipment and skills sections.

You could either play it as is, adapt the various adventures to Traveller - or as I plan to do one day strip out the supernatural elements, add High Guard starships and use it as a basis for a BRP Traveller.
 
FSOTSI
Give it a click.

Evil lurks in every corner of the universe. Tentacles, madness, psionic attacks, ghost ships. As the man said “cosmic horror”…

Imagine jumping onto a system to find a Mi-Go mining operation underway.
:eek:

Edit:
Cyber-Zombies... yeah.
 
I set up a campaign with a horror twist. The characters had to investigate an explosion in a space station and it turned out to be haunted by some sort of electromagnetic "ghost" disturbance.

When they hooked computers into the main network, the "ghost" got into their computers. When they left they took the "ghost" along with them. It was really fun because they weren't expecting anything of the sort.
 
Very cool! Great story twist.

There were some good story ideas on that Cthulhu Rising website that alte posted above. Check the download section for adventures.

Salute!
 
Virus can be useful for a horror motif. Though I haven't posted it yet( I need to get back to planet Tortuga some day) there a vampire fleet in the system under the control of Companion, the mother-Virus companion bot that controls most of Tortuga's computer systems and acts as sort of a pseudo-grandfather/adversary figure to the party.

I also designed a minor (major?) that ruled thousands of years ago in the Beyond & The Vanguard Reaches. They lacked jumpdrive (at least from remains) & seemed to have mass teleportation. Their race just ended-with the remains the last generations found with no trace of disease or wound.
An idea generated by re-reading Edmond Hamilton's 2nd Starwolf Novel.

There was an old JTAS scenario that involved rulers with a blood problem that begged to be tweaked with a vampire motif. Managed to get some of the party believing vampires & almost helping the terrorists.
 
If you're into the TNE rules you could always try and get hold of Dark Conspiracy which used the GDW house rules. I'm not sure if Dark Conspiracy is still in print but I believe there was a web ring covering this system.

Some of the "monsters" used in DC were supposed to be ETs
 
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