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It Came From the Galactic Core...

kafka47

SOC-14 5K
Marquis
Just as contemporary Terran society is obessed with Invaders from Outer Space. I could see that Imperial Society might be preoccupied with what the Zhodani bring back from the Core. Whereas, Zhodani culture is much more multicultural akin to an Arabian bazaar. Entities, technologies, from the Core Expeditions would all be freely available (assuming they are of no interest to the Central Consulate Authorities).

For my part, I have brought in a group of genetically modified super Chamax that found an abandoned space station. That had evolved into an ecological niche by sharing it with the other creatures from a zoo. Sort of..."I am Legend" without the zombies. True, the pirates who used the station keep the Chamax fed with fresh meat of survivors from raids, traitors, etc. as opposed to the frozen meat of the low berths...where the Chamax feasted slowly for centuries and acquired the taste for humaniti.

What are some of the nightmares that you have inflected upon your players from the Core...escapees from the Consulate...benign or terrible?
 
Interesting, although I would argue given the existence of a certain Ancient artifact, that the Zhodni would classify the knowledge of such artifacts obtained by the various Core probes as Top Secret, while they try to determine under extreme secrecy, at say the equivalent of The Andromeda Strain's Wildfire complex, if it's dangerous or not...
 
I'm having a tough time envisioning things as one approaches the Core, as the radiation levels get lethal for humans.

But that's probably due to my own lack of imagination. After the 3rd Rift
comes the Zone of Barren Worlds, which I assume is due to radiation
levels (it's been a while since I looked at it).

From reading the Supplement on Exotic Atmospheres there's some mention of very strange life forms, but I'm not sure how a human can relate to them in any meaningful way other than some temporary fashion.

Part of me is loathe to just "pull out a bunch of monsters" during the Core route.

I'd say the Artifact might best be used as a way for an Ancient to "return home" which makes the Core some sort of "important destination" in the grand scheme of things.

As a culmination to a Traveller campaign, it might lead to the laboratory where the Original Building/Seeding of Important Lifeforms™ in the TU took place. That seems logical, but I'm not sure I'd want things to turn out that formulaic.

Probably best to brush up on Ancients/Precursors/Slaver Empire type of details from popular science fiction, before deciding one way or another.

>
 
The players first found a ship with its distress beacon pinging away and adrift. There weren’t any signs of damage to the exterior, but there were plenty of signs of a heck of a fight inside. It looked like a fighting retreat into a lower cargo bay that was welded shut from the inside, but nobody was inside except for a lot of weapons and a fine layer of human tissue spread more or less evenly around the surfaces of the compartment. Just enough to give the whole place a pinkish tinge and bad smell.

The players “salvaged” what they could off the ship, and went their way. As they examined the log of the derelict it became apparent that the doomed crew had found a massive artifact in space. A huge ring (later determined to be a kind of jump portal that allowed access to a network of hyperspace tunnels to other portals) built by some ancient and incredibly advanced race. Needless to say, the players went looking for it themselves.

When they found it the device’s automatic nav beacon activated it and the players decided to go inside and see what they could find. They found a decadent psionic race of slavers that had declined so much that they couldn’t even remember how to repair failing portals – so their vast empire was pocketed. The players realized, after a series of horror/sci-fi type adventures and all, that they had to figure out how to get out of there quick or they might not ever escape to warn others of the impending danger – that this race was now planning to launch itself out into the players’ universe looking for fresh territory to rule, now that it discovered this functioning portal. With their psi slaving powers it would be curtains for humanity. (Yeah, I freely admit I was inspired by Niven’s “World of Ptaavs” and Jack Vance’s Tschai series book “The Dirdir”….so if you cross a Dirdir with a Thrint you get one serious nightmare.)

SO they escaped, destroyed the portal, but a few game years later…..they found another one. Currently they are studying it with a private group to figure out how it works and are hoping it doesn’t someday turn itself on and out pours an invasion fleet of disintegrator armed psionic slavers.
 
It Came from Beyond the Core!

I wrote a JTAS on an insectoid minor race backtracking the Zho's but instead reaching an Imperial world. Written in vein of THEM! With abandoned empty vehicles and formic acid damage. Battle in a bottling plant.
 
This was never actually used for a game (or at least, I haven't used it yet), but I thought I'd toss it out there to see if maybe one of you might draw some sort of inspiration from it.

Essentially, near the galactic core, there was a very advanced alien culture that once existed - how long ago they went extinct is really pretty irrelevant. The truth is that their culture really was advanced - enviably so. Their art was gorgeous, their music stirring, their philosophy stunning in its insights, etc. Essentially, a culture so grand and rich pretty much everyone who encountered it would want to copy it.

That was also their major problem - they were very proud of their culture and couldn't really imagine anyone not wanting to be them. Of course, they were also very morphocentric - they believed that while they were not perfect (far from) they were the best suited to appreciate their glorious and beautiful culture.

Also, like most other races pointed out in Traveller, they didn't develop a stardrive. Accordingly when some suns near their own triple-sunned homeworld began to show signs of going nova, they knew they were doomed as well. However, if their own extinction wasn't bad enough, the scouring of their homeworld by the cataclysm that would follow was intolerable to them. Being beings of resolve, they decided to do something about this.

For the remaining years before the waves of radiation and similar nasty stuff from the nova explosions reached them, they bent their entire efforts into making some way to cheat death, and they eventually did - they developed a way that future travelers could find their world, the special vaults contained within (a la Clarke's "The Star") where their cultural treasures were kept. However, also kept within were sophisticated psionic-technolocial computers which neared AI in their brilliance. These computers would only activate upon visitors breaching the vaults, and would strive to quickly learn to communicate with their new visitors then ... turn them into the long lost culture. They would become posessed or dominated by the desires of the computers, and using the amazing knowledge, would work feverishly to replace their own biology and culture with that of the long-lost ones.

That's what happened to the Zhodani - the explorers of the vaults learned to communicate with the amazing computers, then began working on retrovirii and so on - the female Zhodani explorers began bearing young of the culture (and not human babies), the explorers quickly became culture-human hybrids for the remainder of their lives, living them out to educate the newly reborn culture.

This was my idea for the Princess Wave destruction of the Zhodani - they were being culturally and biologically replaced by an alien race, with some Zhodani accepting that the aliens were superior to humans (such is the seductive quality of the alien's culture) while others horrifically only felt doom as they felt their biologies and children being subverted - and the spread of the newly ressurrected alien race and their human-alien hybrids. Being psionic, it was the Intendant and Noble classes subverted / assimilated first, with the Proles helplessly watching - this sense of doom being what the rest of the Zhodani are feeling, which is what is causing so much strife in Zhodani society as of around 1130.

What Strephon saw - the Queen and all that was the initial Alien culture's projections - that everything would be better, that everyone would be united in beauty and enlightenment. The longbow stations destroyed were destroyed by the Imperial Marine security detachments when they discovered the overcome Imperial psions trying build jump drives to reach the places where the alien computers were cached...
 
Could be Grandfather's reason for searching out the Primordials; a culture that mirrored what he had imagined for his people but couldn't achieve, except with his children.
 
I’m not sure how much Imperial Society is aware of the Zhodani core expeditions but ...

IMTU the closer you get to the core the older the civilisations you find. The galactic rim is younger and thus hasn't had as much time for civilisations to flourish. The core itself is uninhabitable but just outside are ancient remains of civilisations long gone. Many pre-date Grandfather. Zahadum is not on the galactic rim, it's on the rim of the core.

Also, the closer you get to the core the more civilisations you encounter based on aquatic lifeforms.
 
Re: Last Post
Not very much, & I suspect that any who do know, regard it as "I don't care what those "Crazy Zho" are up to, just as long they're not invading the Imperium again...".
Incedentally, the FGP sourcebook on Solomani & Aslan, mentions a Solomani equivalent of the Zhodani Core Expeditions, the Perseus Project, which is trying to explore the Perseus Spiral Arm, & some of the ships probing the area have disappeared...
 
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