Hullo...
I've got a game going on where I decided to throw the players wayyyy out of course (well, after two misjumps, it was only a little push...)
I gave them a Brand New Ship(TM)
Brand New as in TL15 all the way. Ok, Hiver designed (for use by other races) and using non-standard parts and equipmentsweird alloys etc.
(Hear that, HoratioHex?
)
I "forgot" to mention to them that it was also the first prototype for that ship, at least untill someone finally asked the "previous owner" who's aboard with them.
BTW, the ship's my conversion of the Zaon's Orca that passed here a few months ago. Jump 4 (I'm using the 1/2 jump fuel handwaverule), 3G, 400dTon+ Cargo, Outside Pinnacle that is meshed in the Jump Grid, and many other candies...
Even then, the Engineer's becoming Edgy and the Pilot isn't too sure it was a good trade
So, my question is, What have you done to your players to show them that "Better" isn't always true?
I've got a game going on where I decided to throw the players wayyyy out of course (well, after two misjumps, it was only a little push...)
I gave them a Brand New Ship(TM)
Brand New as in TL15 all the way. Ok, Hiver designed (for use by other races) and using non-standard parts and equipmentsweird alloys etc.
(Hear that, HoratioHex?

I "forgot" to mention to them that it was also the first prototype for that ship, at least untill someone finally asked the "previous owner" who's aboard with them.
BTW, the ship's my conversion of the Zaon's Orca that passed here a few months ago. Jump 4 (I'm using the 1/2 jump fuel handwaverule), 3G, 400dTon+ Cargo, Outside Pinnacle that is meshed in the Jump Grid, and many other candies...
Even then, the Engineer's becoming Edgy and the Pilot isn't too sure it was a good trade

So, my question is, What have you done to your players to show them that "Better" isn't always true?