Gray Pennell
SOC-12
I notice we cover races, creatures, equipment, and ships but is there a thread listing robots? It would be fun to see what people post.
Here is my first shot at a robot.
MILES 1103 Training Bot
URP
6310-00-FL221-1364 cost 251,650cr 106kg
Fuel:200 Duration:20hrs TL: 13
AP:12 Damage: 30/75 Mesh
Basic Sensory Package
Slave Unit (to trainer’s communit)
Radio 5 Km
Holo Display
Stunner
Grav Unit 1
Laser Pistol 1
Descriptions
Designed as target bots for tactical range training as part of the MILES 1103 system. They appear as gun metal blue sports ball-sized spheres hovering on their heavy-duty antigravs. The stunner is on the top of the robot. Below it are two independent rotating sensor arrays equipped with audio, image sensors. Beneath these lie the brain unit, radio, slave unit, and holo projector.
In operation, the robot is slaved to the trainer’s communit to set a starting position, and to pick whether the holo projector will project a hostage or a foe. The trainer can also keep the robot slaved or set it to autonomous operations.
Game Notes
The stunner does no damage to targets, instead each hit takes 6Aps away from the target.
Here is my first shot at a robot.
MILES 1103 Training Bot
URP
6310-00-FL221-1364 cost 251,650cr 106kg
Fuel:200 Duration:20hrs TL: 13
AP:12 Damage: 30/75 Mesh
Basic Sensory Package
Slave Unit (to trainer’s communit)
Radio 5 Km
Holo Display
Stunner
Grav Unit 1
Laser Pistol 1
Descriptions
Designed as target bots for tactical range training as part of the MILES 1103 system. They appear as gun metal blue sports ball-sized spheres hovering on their heavy-duty antigravs. The stunner is on the top of the robot. Below it are two independent rotating sensor arrays equipped with audio, image sensors. Beneath these lie the brain unit, radio, slave unit, and holo projector.
In operation, the robot is slaved to the trainer’s communit to set a starting position, and to pick whether the holo projector will project a hostage or a foe. The trainer can also keep the robot slaved or set it to autonomous operations.
Game Notes
The stunner does no damage to targets, instead each hit takes 6Aps away from the target.