CONTEXT. I'm going to talk about CT Book 1 too.
CT Book 1
Everyone knows it. "I died during character generation". The jeer has become a badge.
I go in with aspirations, such as becoming a Merchant Captain with a 100% paid off Free Trader. But any delusions of grandeur are gone by the end of Term 1. If the character is still alive, the goal is to get out alive with just a few crumbs of capability. If this happens, I breathe a sigh of relief.
I like the leveled-playing-field, and I like playing "against the game". But, it requires adventures to provide pre-generated characters. I never "get what I want" -- but that's a feature.
The harshness of the system, and the way it holds out a sliver of hope, makes it memorable. Survival is a stronger challenge than performance.
CT Book 1
Everyone knows it. "I died during character generation". The jeer has become a badge.
I go in with aspirations, such as becoming a Merchant Captain with a 100% paid off Free Trader. But any delusions of grandeur are gone by the end of Term 1. If the character is still alive, the goal is to get out alive with just a few crumbs of capability. If this happens, I breathe a sigh of relief.
I like the leveled-playing-field, and I like playing "against the game". But, it requires adventures to provide pre-generated characters. I never "get what I want" -- but that's a feature.
The harshness of the system, and the way it holds out a sliver of hope, makes it memorable. Survival is a stronger challenge than performance.
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