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I noticed this years ago in D&D(?) and then also MT. It's stupid. A character can carry more gear if they are assumed to be just holding ALL of it in their hands than if they use containers such as packs and pouches, because the packs and pouches ADD to encumbrance.
My fix was to give a percentage bonus to the allowed encumbrance. Anything in a WORN pack (or similar container), including the pack, was counted as (iirc) 80% of it's encumbrance value. Of course the items so stowed were not ready at hand and if you needed them you had to take time to get them.
I noticed this years ago in D&D(?) and then also MT. It's stupid. A character can carry more gear if they are assumed to be just holding ALL of it in their hands than if they use containers such as packs and pouches, because the packs and pouches ADD to encumbrance.
My fix was to give a percentage bonus to the allowed encumbrance. Anything in a WORN pack (or similar container), including the pack, was counted as (iirc) 80% of it's encumbrance value. Of course the items so stowed were not ready at hand and if you needed them you had to take time to get them.
I noticed this years ago in D&D(?) and then also MT. It's stupid. A character can carry more gear if they are assumed to be just holding ALL of it in their hands than if they use containers such as packs and pouches, because the packs and pouches ADD to encumbrance.
My fix was to give a percentage bonus to the allowed encumbrance. Anything in a WORN pack (or similar container), including the pack, was counted as (iirc) 80% of it's encumbrance value. Of course the items so stowed were not ready at hand and if you needed them you had to take time to get them.
On a related note where are the muleskinner skills for loading spacecraft?
Someone extremely good should be able to pack far more into a constrained space. An efficient cargo handler should be worth their weight in gold every trip on something as small as a far trader, let alone a larger cargo hauler.
The only solution I can think of is to have three seperate encumberances (weight, space used etc), for carried, for loosely packed and for well packed.
On a related note where are the muleskinner skills for loading spacecraft?
Someone extremely good should be able to pack far more into a constrained space. An efficient cargo handler should be worth their weight in gold every trip on something as small as a far trader, let alone a larger cargo hauler.
The only solution I can think of is to have three seperate encumberances (weight, space used etc), for carried, for loosely packed and for well packed.
On a related note where are the muleskinner skills for loading spacecraft?
Someone extremely good should be able to pack far more into a constrained space. An efficient cargo handler should be worth their weight in gold every trip on something as small as a far trader, let alone a larger cargo hauler.
The only solution I can think of is to have three seperate encumberances (weight, space used etc), for carried, for loosely packed and for well packed.
Yeah, that's pretty much what I've done IMTU's, Sigg. Clothes & armor, when it's worn, only count as half-mass for Encumbrance. Hadn't thought it through to Packs or Webgear, but I suppose that makes sense -- it's all a weight distribution system designed to optimize capacity vs comfort.
Yeah, that's pretty much what I've done IMTU's, Sigg. Clothes & armor, when it's worn, only count as half-mass for Encumbrance. Hadn't thought it through to Packs or Webgear, but I suppose that makes sense -- it's all a weight distribution system designed to optimize capacity vs comfort.
Yeah, that's pretty much what I've done IMTU's, Sigg. Clothes & armor, when it's worn, only count as half-mass for Encumbrance. Hadn't thought it through to Packs or Webgear, but I suppose that makes sense -- it's all a weight distribution system designed to optimize capacity vs comfort.
I allways took it the other way. Your encumberance assumes you are carrying what you are carrying in properly designed and evenly distributed pouches and packs. If you were just wrapping everthing in a blanket and slinging it over a shoulder or some such you naturally could carry less.
I allways took it the other way. Your encumberance assumes you are carrying what you are carrying in properly designed and evenly distributed pouches and packs. If you were just wrapping everthing in a blanket and slinging it over a shoulder or some such you naturally could carry less.
I allways took it the other way. Your encumberance assumes you are carrying what you are carrying in properly designed and evenly distributed pouches and packs. If you were just wrapping everthing in a blanket and slinging it over a shoulder or some such you naturally could carry less.
Just halving the encumberance still seems like it could have been handled better, but I guess it makes the problem go away.
It reminds me of when one of my players tried to transport a big pile of loot when playing D&D3. We found out that the stats for wagons didn't include weight, or maybe volume contained (I don't remember which).
Just halving the encumberance still seems like it could have been handled better, but I guess it makes the problem go away.
It reminds me of when one of my players tried to transport a big pile of loot when playing D&D3. We found out that the stats for wagons didn't include weight, or maybe volume contained (I don't remember which).