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Interesting thing to note ... gravity is a medical necessity for human life ... so we need to bring gravity with us when humaniti leaves their homeworlds.
Interesting thing to note ... gravity is a medical necessity for human life ... so we need to bring gravity with us when humaniti leaves their homeworlds.
The solution IMTU for the lower techs is the Mdrive itself with tailsitter floor arrangements. Constant 1G for most passenger/freighter hauling, with higher G being a stressful violent affair ala Expanse, until the invention of inertial compensation.
Artificial Gravity or maybe modified humans or cyborgs that don't need 1G. Spacecraft crew would be almost another class of humans. The passengers would be put into low berths until they reach their destination.
This is NOT how you make Artificial Gravity
Today we're talking rotational stability and Artificial Gravity! This video has been a long time coming, and not just because it took 47 hours to edit, I took my first pass at this script about a year ago but wasn't sold on the final product. A very busy year later I've finally decided to cut the video down to a (slightly) more simple discussion about rotational stability in the context of artificial gravity. Nevertheless, this ended up being my longest science video ever, and definitely one of the most taxing for my ten-year-old computer.
I think these are some of the best visuals I've done even though they are still fairly simple, but there is still so much to talk about. I did a lot of research for that first draft, including how you can perform maneuvers while spinning, and even a way to jumpstart the rotation using gravity gradient stabilization.
(0:00) - Intro
(1:31) - What is Artificial Gravity?
(2:41) - Small Radius AG
(4:44) - Large Radius AG
(5:26) - Single Starship AG
(6:39) - The Rotational Stability Problem!
(8:51) - Multiple Starship AG
(12:05) - What if the Tether Breaks!?
(14:55) - What's the Best Option?
(15:43) - Outro