Tried writing this out as a full adventure, but got bogged down and frustrated.
So, I figured I'd share the seed and hope some others might be able to find a use in their own games.
Mix:
1 - lost colony starship, from the previous civilization (call it 2nd Imperium or whatever you want), with the last clones of a genocidal, despotic, evil dictator in cold sleep,
1 - ship's computer which first achieved sentience, and then went insane realizing the purpose the ship was built to carry on,
and 1 - high-tech android, hidden in cold sleep and doing her best to thwart both A and B above.
Add in the characters have a time delay to either solve the problems or escape the derelict vessel (I was planning to use a reactor overload on restart but choose what you will). A vast amount of wealth in the cargo holds, but only limited time and space in which to pick and choose. And the potential to find something forbidden, or malicious, or otherwise bad which follows them into later play...
So, I figured I'd share the seed and hope some others might be able to find a use in their own games.
Mix:
1 - lost colony starship, from the previous civilization (call it 2nd Imperium or whatever you want), with the last clones of a genocidal, despotic, evil dictator in cold sleep,
1 - ship's computer which first achieved sentience, and then went insane realizing the purpose the ship was built to carry on,
and 1 - high-tech android, hidden in cold sleep and doing her best to thwart both A and B above.
Add in the characters have a time delay to either solve the problems or escape the derelict vessel (I was planning to use a reactor overload on restart but choose what you will). A vast amount of wealth in the cargo holds, but only limited time and space in which to pick and choose. And the potential to find something forbidden, or malicious, or otherwise bad which follows them into later play...