CosmicGamer
SOC-14 1K
I'm looking for a good set of combat rules for play by post or play by email games. Something that would be compatible with Mongoose Traveller.
For Mongoose player combat things like initiative, hasten, reactions, delay and other combat details can be problematic requiring players and npcs to post in a specific order and in many cases you need multiple players or GM input to determine something such as if someone is dodging or interrupting.
I think whats needed is method where all the players post in any sequence for the round and then the GM posts for all the npc/opponents and simultaneously summarizes results.
Wondering what others have come up.
Please make it clear if you are posting ideas or actual rules used in PbP or PBeM.
Thanks
For Mongoose player combat things like initiative, hasten, reactions, delay and other combat details can be problematic requiring players and npcs to post in a specific order and in many cases you need multiple players or GM input to determine something such as if someone is dodging or interrupting.
I think whats needed is method where all the players post in any sequence for the round and then the GM posts for all the npc/opponents and simultaneously summarizes results.
Wondering what others have come up.
Please make it clear if you are posting ideas or actual rules used in PbP or PBeM.
Thanks
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