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Additional Striker power plants?

Golan2072

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Striker only lists Internal Combustion, Gas Turbine, MHD Turbine, Fusion and Battery (very inefficient battery) power plants; however, I was wondering if anyone has made the stats for things such as hydrogen/oxygen fuel cells, methane/oxygen fuel cellsor high-efficiency batteries.
 
Hmmmm...do you by any chance have access to either of the Fire, Fusion, and Steel books? As I recall, they have stats for fuel cells (only hydrogen-oxygen in FF&S1) and progressively more efficient battery plants. It wouldn't be in Striker format, but you could figure out how much mass and volume they require in comparison to power plants that are listed in Striker and go from there. Would that work?
 
Unfortunately, I don't have FF&S.
By the way, what fuel do Gas and MHD turbines use? Natural gas (Methane/Botane/Propane mixture IIRC)? Methane (which is preferrable as it's easy to manufacture)?
 
The other book to consider is the MegaTraveller Referee's manual.

It has stats - compatible with Striker IIRC - for fuel cells and batteries.
 
Originally posted by Employee 2-4601:
Unfortunately, I don't have FF&S.
By the way, what fuel do Gas and MHD turbines use? Natural gas (Methane/Botane/Propane mixture IIRC)? Methane (which is preferrable as it's easy to manufacture)?
FF&S says that combustion powerplants burn "hydrocarbon distillates" so that liquid in the fuel tank might be gasoline, kerosene, natural gas, methane, or anything with lots of hydrogen in it. It could even be straight hydrogen.
 
While I suppose that you'll get similar engine performance from gasoline/benzine/kerosene (liquid fossile fuel distillates), you should get very different performance from natural gas/methane (for once, you'll get different gas tank volume/weight as these are gasses rather than liquids), not to mention hydrogen.

By the way, is there any place on the net where I could find dimentions (and other specifications, if possible) of RL/historic (i.e. TLs 5-8) vehicles?
 
I would think that vehicles using gasses as fuel (natural gas, methane, hydrogen) will either keep the fuel liquid via cryogenics or trap the gas in a solid of some form (as they are currently looking to do with hydrogen for powering automobiles). Cryogenic storage probably gets you better energy density but requires special handling while solid storage is safer but would (I think) take more volume for the same amount of stored energy.

FF&S says (p. 64) that internal combustion-powered vehicles of TL7+ may be designed to burn liquid hydrogen (instead of hydrocarbon distillates) at no energy penalty. So I guess TRAVELLER vehicles use cryogenic storage of hydrogen for fuel, when they use hydrogen. It's the only form of hydrogen listed on the Fuel Table.
 
Ok, here are fuel cell power plants for striker, derived (but not directly taken) from MegaTraveller stats.

Fuel Cell Power Plant Table
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;"> TL Description Output Weight Price Fuel
7-12 Fuel Cell 0.5 1 30,000 5
13-14 Fuel Cell 1 1 30,000 5
15 Fuel Cell 3 1 30,000 5
16 Fuel cell 4.5 1 30,000 5</pre>[/QUOTE]Output: per m^3 in megawatts. Unlike other power plants, fuel cells may take less than 1 m^3 in volume.
Weight: per m^3 in tons.
Price: per m^3 in Cr.
Fuel: Liters of hydrogen fuel consumed per megawatt of output per hour. If the power plant is designed to be used in an atmosphere lacking oxygen, multiply fuel consumption by 9. Fuel costs and weights as Fusion power plant fuel.

EDIT: The real limitation for fuel cells in low tech levels (TL8-) is fuel availability; by TL9+, hydrogen becomes extremely easy to manufacture and becomes the "universal fuel", both due to fusion technology. The main advantage over MHD Turbines is in fuel economy and in the fact that the vehicle could be refueled from a ship's fuel tanks; oxygen economy in oxygen-free atmospheres is also probably better.
 
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