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A few things I would like to see.

Jamus

SOC-12
Traveller 2300 made canon with CT/MT
Traveller 2300 using CT/MT rules!!!

Twilight 2000/2023 using CT/MT rules!

CT/MT rules for the 2300 aliens because we all loved the pentapods
the flying lizards were neat also. maybe throw a Kafer pocket empire in the solamani sphere area?

CT/MT rules for a stutter-warp drive.


ran out of gas. more to come.
 
Would love these!

As far as stutterwarp, would like to see the limitation required by discharging the feild into a gravity well dropped. Maybe changes in feul efficiency to counterbalance the loss. It just does not seem realistic to me.
 
Originally posted by Jamus:
Traveller 2300 made canon with CT/MT
Easy enough to do, just say the Vilani are a bit further away and the people of Earth don't run into them until 2330+. That's how I did it, and I believe Andy Slack has something about it on his web site too.<note> I've just gone looking and can't find it anymore?>

Traveller 2300 using CT/MT rules!!!

Twilight 2000/2023 using CT/MT rules!
Again, just use the rules you like, the setting's easy enough to describe and character generation shouldn't be a problem. Just allow career changes during prior history (I know of people who do that in CT anyway, and it's actively encouraged in T20).

CT/MT rules for the 2300 aliens because we all loved the pentapods
the flying lizards were neat also. maybe throw a Kafer pocket empire in the solomani sphere area?
I agree.
And the ylii, don't forget them (I think they're related to the Vegans anyway ;) ).

CT/MT rules for a stutter-warp drive.
Could be used as an alternative explanation for the insystem maneuver drive.
As an aside, did you know that, according to gaming legend, GDW considered having the stutterwarp drive as the FTL drive for TNE?


ran out of gas. more to come.
Looking forward to it.
 
I have played in a variant universe, where the Traveller's Digest adventure of the Vilani visiting Earth well before First Contact was true. They sort of played an Illuminati role having crashed in 1945 and played up hostilities fearing indeed this minor human race might make to the Stars.

It continued until the years that Twilight 2000 was supposed to take place which I renamed the Years of Twilight, which was more of Merc 2000 milieu rather than all out Nuclear War between the USA & USSR (but I deliberately leave that vague).

In the breakout years of the Solar System curtasy of Shuttlewarp, the war between the Earth and the flying reptiles (forget their name). The flying reptiles send emmissaries to Vland to negociate the peace. The Vilani who are well Coreward in the Bernard's Subsector (as it would later be known) are alerted to a potental hostle human minor race and begin training the Kafers to act as Mercs to contain the young Turks (Terrans) who are taking the Stars at an alarming rate.

The Yili provide the Secret of Jump Drive together with Eber dance unlock the Stars for Terra only to jump a little ways beyond the known Arms to come face to face with the might a province of the Vilani Imperium. From here the play becomes like the early Foundation novels by Asimov and consistant with canon resulting in the Long Night commencing -1776 (which is 2300 AD, folks).

And the rest they say is History...
 
Dont know if this belongs here but I was digging through my old stuff and found my Star Frontiers boxed set... I think Dralisites may be one of the coolest alien concepts ever... I wont debate whether or not they are realistic or possible but for coolness factor they are A+

Vrusk were pretty neat, if you like bugs
Yazarians..bad mofo monkeyboys...they were cool also. kinda like a more chaotic type of Aslan.
sathar...lame imo

still there was some good stuff in SF.. the wheeled ATV van was cool, I use the design in my CT games...I like how space/starships used thrust to generate gravity by accelerating away from a location and decelerating towards a planet.. I know its low tech but i like it...seems....likely.
 
Dralasites are so fun. ^_^

I think somebody had either CT or T20 [Correction: T20] versions of the Star Frontiers races either posted here or mentioned here. Have to use some search fu.

I have to admit I wound up buying SF not CT as a kid (though I played CT some) for three very simple reasons: 1) it was TSR and very easy to learn / play 2) I could actually find it at the local book/hobby stores* 3) illustrations, maps, counters, boxed sets all in the core game(s). Even the Traveller book didn't come close let alone the original LBB box.

Casey

* not to mention ads in comic books you could get in three packs at the supermarket

[EDIT]corrected spelling and found the link. The file is still up on enworld. Kudos to the original author! <Asu> Vhargh! Yipyip Aroooo![/EDIT]
 
I had the good fortune to play both. I thought Vrusk were very neat, and Dralasites were popular too. The UPF was a bit too close to the ST UFP for my taste, and the Sathar were a bit lame. But the game was fun (chasing around and having gunfights on the city map) and some of the weapons were neat (their needler was fairly practicable IIRC). They also had a fun ship combat add on (Knight Hawks). I recall it had ejected water clouds as masking screens, as long as you didn't move out of it by accelerating in any direction, you got protection from lasers.

Fun, simple, and enjoyable.
 
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