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T20 - Traveller for the D20 System Open discussion on the D20 version of Traveller!

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Old October 31st, 2002, 07:29 AM
Elder Elder is offline
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I guess the question got buried earlier, so I'll try again:
In T20, some firearms are listed as having recoil, while others are not. My question: Is there a recoil penalty applied to a single character firing multiple bursts/shots during the same combat round in normal gravity conditions, such as when a PC has multiple attacks due to level? Thanks.
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Old October 31st, 2002, 06:38 PM
Sneaky Git Sneaky Git is offline
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I was wondering about the recoil issue myself.. All I have been able to find is in the bottom left hand corner of page 154 of the THB. It states that weapons with recoil impose a -2 mod when fired in Low Gravity or less.
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Old October 31st, 2002, 11:41 PM
tjoneslo tjoneslo is offline
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I believe T20s attitude is recoil "penalties" are not severe enough to overcome the bonuses given for the autofire.

In my readings of various RL gun discussions, in the time for the D20 combat round you can assume the person firing is spending some time aiming the weapon they are using, which largely negates penalties for recoil.

If you want to duplicate the way most people think gun combat should be run, make all the characters only use the panic fire rules, where if they wish to fire fewer than 10 rounds per combat round, assess a -1 penalty.
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Old November 1st, 2002, 03:44 AM
Ellros Ellros is offline
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From what I found, Weapons with recoil are penalized on low to zero gravity worlds (page 154, table in lower left). That's the only reference I was able to find.
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