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In My Traveller Universe Detail what parts of Traveller you do (or don't) use in your campaign.

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  #11  
Old February 2nd, 2013, 03:09 AM
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Originally Posted by warwizard View Post
I'm looking at setting up the interstellar wars pre war period where you have the 20 years between first contact with the imperium and the first hostilities. but with the IMTU assumption about the inperials all being cavemen in the eyes of the terrans, leading to a radical transformation of Terran culture and attitudes.
Have you looked at GURPS Traveller Interstellar Wars? I just picked it up in PDF from e23 a couple weeks ago and liked it a lot. Even if you aren't going to use GT as your ruleset, you could find a lot of interesting setting details.
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  #12  
Old February 2nd, 2013, 03:10 AM
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There are two (or possibly three, depending on how you look at it) campaigns I'd like to run:

An NCIS-like game, set in the Spinward Marches post-5FW. Investigating current crimes and those that took place under the cover of the war ... including the disappearance of an AHL cruiser (the Bard Refuge).
And the abortive conspiracy to turn the Duchy of Regina into a "neutral" Zhodani-backed border state between the Imperium and the Consulate, with the conspirators running the new republic. Several high-ranking Duchy leaders are very anxious to bury all evidence and keep it buried.

(An intrigue I was planning to let my PCs stumble across, but never got around to).

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A high noble game, full of politics, set on Capital ... in the time leading up to The Assassination.
Then this campaign outline may interest you: The Rise and Fall of Cleon III.


Hans
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  #13  
Old February 2nd, 2013, 03:25 AM
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That ship name sounds familiar. Was there an old CT adventure involving it, or maybe just a TNS blurb or something?
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  #14  
Old February 2nd, 2013, 04:29 AM
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Ah, I detect the voice of a fellow Piper fan! Rest assured, timerover51, that I have been reading all the Piper that I could find since the early 1970s, and was overjoyed when Ace re-issued so much of his stuff in the 80s, so I'm well familiar with his hyperdrive and other tech differences.

I'm currently re-reading Uller Uprising, one of my favorites, which would make an excellent Traveller adventure for a military-oriented group, except that it would require some re-setting as I think that overall the expansion stage of the Federation would not fit well for a traditional Traveller campaign; ships are few and large and generally owned by government or large companies. OTOH, there could certainly be some fun adventures in that time period on places like Uller or Fenris (Four-Day Planet).
Most of Piper's books and short stories are available for download at Project Gutenberg, including Uller Uprising. I think that I read my first Piper book in the mid-1960s. The main thing missing is the Lord Kalvan material. The Lone Star Planet would be fun too, just would take some adaptation.
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Old February 2nd, 2013, 05:05 AM
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Most of Piper's books and short stories are available for download at Project Gutenberg, including Uller Uprising.
At Australian Gutenberg, I'm guessing? Surely his work is still under copyright in the USA. Nevertheless, I am now off to look and see, as regardless of one's views on copyright I can't see any harm in getting convenient electronic copies of works that I already own on paper. Thanks for the tip!

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I think that I read my first Piper book in the mid-1960s. The main thing missing is the Lord Kalvan material. The Lone Star Planet would be fun too, just would take some adaptation.
I enjoyed Great Kings' War as a continuation of Kalvan's story, although it wasn't as good as Piper would have written it. I have not wanted to risk my money on any of the newer limited-press Kalvan stories, as most examples of other people trying to write in Piper's worlds make me gag (Golden Dreams - bleah! Fuzzy Bones - double-bleah!!).
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Old February 2nd, 2013, 09:16 AM
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Quote:
Originally Posted by SpaceBadger
That ship name sounds familiar. Was there an old CT adventure involving it, or maybe just a TNS blurb or something?
MegaTraveller.
CT, I believe. IIRC it's from one of the scenarios in Azhanti High Lightning.


Hans
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Old February 2nd, 2013, 09:36 AM
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Originally Posted by SpaceBadger View Post
Have you looked at GURPS Traveller Interstellar Wars? I just picked it up in PDF from e23 a couple weeks ago and liked it a lot. Even if you aren't going to use GT as your ruleset, you could find a lot of interesting setting details.
Yes I have it, and picked it up to support the campaign, I'll be using T4 or perhaps T5 for the actual play. in the back ground I'll have maximum effort colonizations being run on spreadsheets per World Tamer's handbook, so if the players visit any of the colonies the colony will be dynamically changing each time the players come by, along with generating the shiping that will be visiting. so no encounter tables, just a shipping schedule. Had to do some house rules to cover hostile environment colony set up and housing, as the WTH is shirtsleeve environments only.
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Old February 2nd, 2013, 10:05 AM
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Originally Posted by SpaceBadger View Post
At Australian Gutenberg, I'm guessing? Surely his work is still under copyright in the USA. Nevertheless, I am now off to look and see, as regardless of one's views on copyright I can't see any harm in getting convenient electronic copies of works that I already own on paper. Thanks for the tip!

I enjoyed Great Kings' War as a continuation of Kalvan's story, although it wasn't as good as Piper would have written it. I have not wanted to risk my money on any of the newer limited-press Kalvan stories, as most examples of other people trying to write in Piper's worlds make me gag (Golden Dreams - bleah! Fuzzy Bones - double-bleah!!).
Piper committed suicide in 1964, and as his lawyer, who handled all of his copyright work had dies shortly prior to the suicide, no one was left with copyright control, so none were renewed. The books are on the regular Project Gutenberg website.

I have read Great King's War, and was not exactly a fan of it either.
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Old February 2nd, 2013, 12:14 PM
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Quote:
Originally Posted by SpaceBadger View Post
That ship name sounds familiar. Was there an old CT adventure involving it, or maybe just a TNS blurb or something?
Apart from Supplement 6 the only reference I know of is a TNS story on 329-1123 (Trin). Though when I first started writing this story I was making the early drafts of the first few chapters available for download ... so maybe if you read that, that is what you are remembering.
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  #20  
Old February 2nd, 2013, 12:53 PM
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There is also the John Grimes series by A. Bertram Chandler to look at as well. He does have some interesting worlds, with the option of backward time travel.
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