Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > General Traveller Discussions > In the OTU

In the OTU In the Official Traveller Universe. Any milieux that's been published in any edition. Not for discussion of rules except in reference to how they reflect the OTU

Reply
 
Thread Tools Display Modes
  #21  
Old August 15th, 2017, 04:05 PM
aramis's Avatar
aramis aramis is offline
Administrator
 
Join Date: May 2001
Location: Anchorage, AK, USofA
Posts: 27,418
Gallery : 52
Visit aramis's Blog
aramis has disabled reputation
Send a message via ICQ to aramis Send a message via AIM to aramis Send a message via Yahoo to aramis
Default

Quote:
Originally Posted by Hal View Post
Per JTAS 24, it is multiple dimensions where entering a high energy dimension gets you further in the same time than a low energy dimension.

Kinda crazy when you get right down to it.

Why? A jump one ship, that misjumps, and gets a result that requires a 1d6 x 1d6 parsec misjump, could ultimately misjump 36 parsecs using only Jump 1 fuel requirements.

If it can be done by accident, eventually, it can be done by design. That however, seems to violate the basic principle of the Jump drive itself as far as Jump design goes. <shrug>
[...]

Ah well. Not OTU, but ideas for someone else's Traveller Universe.
Actually, those higher order jump drives canonically are called: Hop (10 Pc), skip (100 Pc), Leap (1000 Pc), Bound (10 kPc), Vault (100 kPc)... Hop 1 is TL17, Skip 1 TL 20. IIRC, it's +3 TL per echelon; fuel is the same 10% per Rating, with rating being in units of the above mentioned distance... Note that scatter on a success is pretty low, but still makes hop subject to 1-2 days inbound burn, versus the 1/2 day for jump. Skip is wide enough that a hop or jump drive is essential.
__________________
~ Aramis
aramis.hostman.us /trav
Smith & Wesson: The Original Point and Click interface!
Archduke of Sylea (CORE 2118)
Duke of the Third Imperium (SPIN 0534)
Count Terra (SOLO 1827)
Count Gorod (REFT 1302)
Count of the Third Imperium (SPIN 2232)
Viscount of Adabicci (SPIN 1824)
Marquis of the Solomani Rim (SOLO 0606)
Marquis of the Third Imperium (SPIN 2410)
Baron of the Third Imperium (SPIN 2231)
Knight of the Iridium Throne (CORE 1434)
Sir William Hostman (OLDE 0512)
Sir William Hostman (DAGU 0622)
Knight of Deneb (REFT 2239)
SEH w/Diamonds for Extreme Heroism - Battle of Boughene
MCG - Battle of Boughene
TAS: William Hostman (CORR 2506)
TAS: Bearer (DAIB 1326)
IMTU ct+ tm++ tne tg-- tt+ tmo+ t4- t20+ to ru+ ge+ 3i+ c+ jt au ls pi+ ta he+ st+
Wil Hostman 0602 C539857-9 S A724
OTU: 95% 3i an+ au+ br- cpu± dt± f+ fs++ ge± ih- inf± j± jf+ jm+ jt+ ls- n= nc+ pi+ pp-- tp+ tr+ tv- vi-- xb+-
Unless there is bold red text, presume my posts to be my personal material only.
Reply With Quote
  #22  
Old August 16th, 2017, 01:24 AM
ShawnDriscoll's Avatar
ShawnDriscoll ShawnDriscoll is offline
Citizen: SOC-12
 
Join Date: Apr 2017
Posts: 399
Gallery : 0
ShawnDriscoll Citizen
Default

Quote:
Originally Posted by flykiller View Post
is jump space a place?
In my games, it is. More of a dimensional thing. I've always thought of it the way it's described in Agent of the Imperium.
Reply With Quote
  #23  
Old August 17th, 2017, 02:30 PM
Hal Hal is offline
Citizen: SOC-14
 
Join Date: Sep 2002
Location: Buffalo, New York
Posts: 1,274
Gallery : 0
Hal Citizen+Hal Citizen+
Default

Quote:
Originally Posted by aramis View Post
Actually, those higher order jump drives canonically are called: Hop (10 Pc), skip (100 Pc), Leap (1000 Pc), Bound (10 kPc), Vault (100 kPc)... Hop 1 is TL17, Skip 1 TL 20. IIRC, it's +3 TL per echelon; fuel is the same 10% per Rating, with rating being in units of the above mentioned distance... Note that scatter on a success is pretty low, but still makes hop subject to 1-2 days inbound burn, versus the 1/2 day for jump. Skip is wide enough that a hop or jump drive is essential.
If you're looking at T5, yes.

If you look at JTAS24, the more correct statement I should have made was that it is theorized that there are multiple higher level dimensions the pertinent quote is:

"It is this type of misjump that is used as evidence for a multiple jump space theory."

The throwaway comment about Jumps only being accurate to 1 part in 10 billion, or about 3,000 km for a 1 parsec jump, seems to imply that there always should have been some sort of scatter involved. The comment that the accuracy can degrade a 10 fold depending on other facts, means that the scatter probably should have been 3 t0 30 thousand km on a successful navigation skill roll.

I had to re-read the rules on Tasks for the MT rules, and found this to be interesting...

"Exceptional Failure: If the player's task roll fails, and is less than what is needed by 2 or more, then exceptional failure has occurred."

It appears that only on a hazardous task, does one roll on the mishap table, and a fumbled hazardous task results in a 3d roll on the mishap table rather than a 2d roll.

There is however, something of a disconnect in the rules from my casual reading of the rules in MT.

For safe tasks, a mishap results in a 1d6 roll on the mishap table. But on page 93 of IMPERIAL ENCYLOPEDIA, it has this to say about Engage Jump Drive:

"Safe Jump: A ship at least 100 diamters out from all massive bodies, using the proper fuel, and with properly maintained drives, can make a safe jump with no chance of a mishap"

Note that Engaging a Jump Drive is an Engineering Task, modified by Edu modifiers

To plot a course for the jump is:

"To compute the proper course for a starship making a jump: Routine, Navigation, Edu, 2 min (uncertain)." The problem is - that task description doesn't say anything about the effects of a mishap, and presumably, the task is required in order to qualify as "Jump Preparation" as listed on page 93.

So the only time a Jump mishap occurs, is if there is a failure by 2+ by the Engineer, not the navigator - precluding that process as being used to determine accuracy of jump rules for Traveller.

As for the Nature of Jump space in question, it is a nice piece of data to work with.
Reply With Quote
  #24  
Old August 17th, 2017, 06:12 PM
aramis's Avatar
aramis aramis is offline
Administrator
 
Join Date: May 2001
Location: Anchorage, AK, USofA
Posts: 27,418
Gallery : 52
Visit aramis's Blog
aramis has disabled reputation
Send a message via ICQ to aramis Send a message via AIM to aramis Send a message via Yahoo to aramis
Default

Hal, you're conflating safe jump and safe task; they are not the same.
Also, as introduced, but mistyped in MT rules, any exception failure on a non-safe is a mishap.
I think editing errors happened.
__________________
~ Aramis
aramis.hostman.us /trav
Smith & Wesson: The Original Point and Click interface!
Archduke of Sylea (CORE 2118)
Duke of the Third Imperium (SPIN 0534)
Count Terra (SOLO 1827)
Count Gorod (REFT 1302)
Count of the Third Imperium (SPIN 2232)
Viscount of Adabicci (SPIN 1824)
Marquis of the Solomani Rim (SOLO 0606)
Marquis of the Third Imperium (SPIN 2410)
Baron of the Third Imperium (SPIN 2231)
Knight of the Iridium Throne (CORE 1434)
Sir William Hostman (OLDE 0512)
Sir William Hostman (DAGU 0622)
Knight of Deneb (REFT 2239)
SEH w/Diamonds for Extreme Heroism - Battle of Boughene
MCG - Battle of Boughene
TAS: William Hostman (CORR 2506)
TAS: Bearer (DAIB 1326)
IMTU ct+ tm++ tne tg-- tt+ tmo+ t4- t20+ to ru+ ge+ 3i+ c+ jt au ls pi+ ta he+ st+
Wil Hostman 0602 C539857-9 S A724
OTU: 95% 3i an+ au+ br- cpu± dt± f+ fs++ ge± ih- inf± j± jf+ jm+ jt+ ls- n= nc+ pi+ pp-- tp+ tr+ tv- vi-- xb+-
Unless there is bold red text, presume my posts to be my personal material only.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Jump Space lord irial TAS Opinion Polls 32 November 16th, 2017 02:28 AM
EVA in Jump Space? SpaceBadger Imperial Research Station 26 February 2nd, 2013 08:52 PM
Real space / jump space mapping TheEngineer In My Traveller Universe 6 April 14th, 2005 08:05 AM
Jump Drives and Jump Space Scarecrow The Lone Star 3 August 10th, 2002 04:11 PM

This website and its contents are copyright ©2010-2013 Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.