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Traveller for Hero Forum for the discussion of the (now out of print) Adaptation of the Traveller setting to the Hero System rules.

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  #41  
Old December 17th, 2015, 11:16 PM
Drakon Drakon is offline
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About TravellerHero:
Quote:
Originally Posted by whulorigan View Post
had nothing to do with Superheroes.
This sparked a crazy thought.
(Like crazy thoughts need an excuse to pop in my noggin.)

How many points is TL 15 Battledress? And how would such battledress face off against Iron Man Mark 42?

Also, there the DC hero Booster Gold.

I think one could play superheros in Traveller. Find a low tech world, take a few trinkets and fight crime. Or take on the local TED.
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  #42  
Old December 18th, 2015, 04:15 AM
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Quote:
Originally Posted by Drakon View Post
About TravellerHero:
This sparked a crazy thought.
(Like crazy thoughts need an excuse to pop in my noggin.)

How many points is TL 15 Battledress? And how would such battledress face off against Iron Man Mark 42?

Also, there the DC hero Booster Gold.

I think one could play superheros in Traveller. Find a low tech world, take a few trinkets and fight crime. Or take on the local TED.
ABD-10 is 58 Real Cost if I counted correctly (been a long day).
ABD-12 is 109 Real Cost.

Fortunately, you don't pay points for gear.... but it does set prices.
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  #43  
Old December 18th, 2015, 04:36 AM
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Blue Ghost Blue Ghost is offline
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Quote:
Originally Posted by whartung View Post
It can be a tough business when an Amber Zone a little bit of prep can be more than enough to satisfy than a full boat module.

I think the modules ended up being morphed in to more complete and complicated "source books" that expand the universe at large rather than episodic scenarios.
That's really curious to me, though. Because some of the modules (I have a few that I bought with the intent of taking my Traveller players through them) are essentially source books unto themselves with a story attached to them for the players.

I mean they were highly detailed, from what I recall. And well written too (mostly, at least). I'm sorry no one's cranking them out.

I also understand a bit better of why Traveller seemed to go the same route, and stopped printing adventures.
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  #44  
Old December 18th, 2015, 05:26 AM
shadowcat48li shadowcat48li is offline
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Quote:
Originally Posted by aramis View Post
ABD-10 is 58 Real Cost if I counted correctly (been a long day).
ABD-12 is 109 Real Cost.

Fortunately, you don't pay points for gear.... but it does set prices.
hard to compare Ironman armor, the only conversions I remember are for 4th edition, and closer to 500 points there
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  #45  
Old January 20th, 2016, 07:41 PM
shadowcat48li shadowcat48li is offline
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Default Just an update

I have never heard back from anybody as of today
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  #46  
Old February 1st, 2016, 07:12 AM
shadowcat48li shadowcat48li is offline
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Default good news at last

finally talked to Marc yesterday, we just need to get the 5E to 6E document done, and I could use some help with that. I have seen the art draft... it looks really good... this is going to happen!
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  #47  
Old March 13th, 2016, 07:02 PM
shadowcat48li shadowcat48li is offline
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Default Finally an update

I have reviewed the final draft of the Traveller Hero compilation CD, and given it back to Marc, so were good to go, its just a matter of production now
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  #48  
Old March 13th, 2016, 09:30 PM
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Thank you very much for your work!
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  #49  
Old March 19th, 2016, 12:09 PM
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Oh! Shiny! Looking forward to it.
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  #50  
Old March 25th, 2016, 08:41 AM
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Really glad this is still happening, both in its own right and as a tribute to DonM.
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