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The Fleet Ship designs, strategies, and tactics.

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Old March 15th, 2003, 10:58 PM
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I threw this together using the shipyard program with the T20 switch flipped. A player is working on deckplans.

http://www.urbin.net/t20pbem/Hidalgo.html

Ship: Hidalgo Class: Wanderer Type: Scout Architect: MU
Tech Level: 14

USP
MX-2323321-130000-00002-0 MCr 130.943 200 Tons
Bat Bear 1 1 Crew: 5
Bat 1 1 TL: 14

Cargo: 24.900 Emergency Low: 1 Fuel: 46 EP: 12 Agility: 2
Craft: 1 x 5T air/raft
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr 1.309 Cost in Quantity: MCr 104.754

Detailed Description: (T20 Design)

HULL: 200.000 tons standard, 2,800.000 cubic meters, Streamlined Airframe Cylinder Configuration, 100.000 Structure Points
CREW: Pilot, Engineer, Medic, 2 Gunners
ENGINEERING: Jump-2, 3G Manuever, 12.000 Ton Power Plant, 12.000 EP, Agility 2
AVIONICS: Bridge, Model/2 Computer, Model/1 Flight Avionics, Model/3 Sensors, Model/3 Communications

HARDPOINTS: 2 Hardpoints
ARMAMENT: 1 Dual Missile Turret organized into 1 Battery (Factor-2)

DEFENCES: 1 Dual Sandcaster Turret organized into 1 Battery (Factor-3), Armored Hull (Factor-1)

CRAFT: 1 5.000 ton air/raft (Crew of 0, Cost of MCr 0.000)

FUEL: 46 Tons Fuel (2 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant

MISCELLANEOUS: 5 Double Occupancy Staterooms, 1 Emergency Low Berth, 1 Sick Bay, 2 Autodocs, 3 Additional Airlocks, 24.900 Tons Cargo

USER DEFINED COMPONENTS: None
COST: MCr 132.252 Singly (incl. Architects fees of MCr 1.309), MCr 104.754 in Quantity (Hardpoints and Turrets charged)
CONSTRUCTION TIME: 57 Weeks Singly, 46 Weeks in Quantity

COMMENTS: It's an airframe cylinder. I'm picturing with variable wings (like I said, a big Serpent) with a clamshell cargo door in the nose (under the bridge). I want drive in/drive off cargo bay access.
Laser turret up top, the sandcaster turret on the bottom. One of the additional airlocks should connect to the Air/Raft bay.
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