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Space Badger's Reaver's Deep SpaceBadger's SBRD game

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  #301  
Old July 17th, 2014, 08:34 PM
Vladika Vladika is offline
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Originally Posted by SpaceBadger View Post
There is nothing there that says you guys ever left the coffee shop. I'm not Zhodani, you have to actually write your actions in a post.



No, it's because "Victor" is the guy with the prior connection, so I sent him and the new Player details of that connection by PM and email...



I thought I spelled it out pretty clearly in the PM and email, but...
Sorry... At times I'm dense...
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  #302  
Old July 17th, 2014, 08:46 PM
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You can delete the spoiler before anyone gets to curious... I'll read my PMs first from now on...
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  #303  
Old July 18th, 2014, 12:38 PM
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Sorry... At times I'm dense

You can delete the spoiler before anyone gets to curious... I'll read my PMs first from now on...
No sweat, bro. I see you're already on it with Kolya cautiously trying to find out what Sidney is currently doing.
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  #304  
Old July 22nd, 2014, 01:08 PM
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OK, so the ground party have successfully managed to enter the Hot Shots bar and have run into an old friend of "Victor's" - shall we proceed to discuss plans or follow up on mission-related info-gathering?

Please take pity on your poor co-Players stuck onboard the ship, waiting for the ground party to progress in time sufficiently that something semi-interesting may occur for them to do out there in space.
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  #305  
Old July 22nd, 2014, 03:30 PM
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Originally Posted by SpaceBadger View Post
OK, so the ground party have successfully managed to enter the Hot Shots bar and have run into an old friend of "Victor's" - shall we proceed to discuss plans or follow up on mission-related info-gathering?

Please take pity on your poor co-Players stuck onboard the ship, waiting for the ground party to progress in time sufficiently that something semi-interesting may occur for them to do out there in space.
Maybe I should check back in a month or so.
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Old July 22nd, 2014, 07:37 PM
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Maybe I should check back in a month or so.
Maybe. I hope sooner than that!

Hey, look on the bright side, this gives you time to GM your 1889 game!
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  #307  
Old July 23rd, 2014, 10:36 AM
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Maybe. I hope sooner than that!

Hey, look on the bright side, this gives you time to GM your 1889 game!
Presently I am in recovery mode from 3 weeks of teaching, and I still have evaluations to write.
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  #308  
Old July 28th, 2014, 11:47 AM
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Originally Posted by Vladika View Post
[OOC: welcome back to the "real world". Dive right in and do something.]
Unfortunately (for me) Max is on the ship [Engineer and all that], so about the only potential action would be if I can convince Speaker to help me attack the other merchant ship as we pass it in a handful of hours.
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  #309  
Old August 10th, 2014, 03:41 AM
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[Sorry about the directions being so confusing in Nexus-Under. I'll get out GIMP and see if I can make some kind of rough sketch, at least w the major avenues and some coordinate numbers for reference.]
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  #310  
Old August 14th, 2014, 12:31 AM
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Originally Posted by SpaceBadger View Post
[Sorry about the directions being so confusing in Nexus-Under. I'll get out GIMP and see if I can make some kind of rough sketch, at least w the major avenues and some coordinate numbers for reference.]
[OOC: I heard something about a map so we could hustle after these dudes and our possible kidnap victim. Any word on that or are we just winging it? Oh, and dibs on the Droyne's boom box! ]
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