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MegaTraveller Discuss of the MegaTraveller ruleset and the Rebellion Milieu

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Old December 28th, 2005, 01:59 PM
Michael Schulz Michael Schulz is offline
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An idea has been simmering in my mind since the early T5 documents gave out a laundry list of possible milieux for development. Of all the Traveller eras, the Rebellion years seem the most closed off to future development, what with the era having a definitive beginning, middle and end. That said, if some one were to develop a new series of supplements or works set during the Rebellion era, what would you want to see?

Are there undeveloped regions or factions that could use fleshing out?

Or details, in adventure or supplement form, from the campaigns of the various factions?

In other words, if you had a chance to add to this setting, what would you bring?
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