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Classic Traveller Discussion on the granddaddy of them all, Classic Traveller!

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  #51  
Old March 24th, 2015, 05:40 AM
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Originally Posted by tbeard1999 View Post
F-23 Buffalo fighter
10 tons; MCr 6 (MCr 3 through the Commonwealth Mutual Assistance Program or Surplus Disposition Agency). TL9; but could be built at TL7. The F-23 has been phased out of frontline naval service, but can still be found in a few reserve and colonial squadrons and in many private and client state squadrons. It has atmospheric control surfaces and vectored thrust, which make it more effective in atmospheric combat. 2-G ("afterburners" allow 3-G for 3 turns), 1 pilot. 1 integral pulse laser, 2 ordinance hardpoints. Requires 1 ground crew. Typical missile loadouts:
-CAP -- 4 x AFM
-Strike -- 2 x SRAM/CRAM
-Ground Support -- 2 x GAM (250kg brilliant guided bomb). Integral laser sometimes replaced with VRF gauss pod.
Under what rules did you design the small craft in this tread? HG backported to LBB2?
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  #52  
Old July 3rd, 2015, 12:23 AM
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Under what rules did you design the small craft in this tread? HG backported to LBB2?
I honestly can't recall, but I suspect that the fighters were designed by fiat. I.e., they were mods to the existing LBB2 fighter. For interest, I postulated a number of new systems (air to air missiles, brilliant munitions, etc.).

The dropship is the ship's boat with the serial numbers filed off. The Vindicator was probably a modification of one of the small craft.

The tiltrotors were projections (I.e., TL10 fusion powered) of modern (TL8) aircraft. The Commonwealth Marines' LAV was a similar projection of the current LAV III series of wheeled fighting vehicles.

Also, I note that I failed to list the abbreviations for the various ordnance packages I postulated:

Short Range Attack Missile (SRAM) 8 pts dmg, 6-G 2 turns
Close Range Attack Missile (CRAM) 12 pts dmg, 6-G, 1 turn
Long Range Attack Missile (LRAM) 2 pts dmg 8 turns
Anti-Fighter Missile (AFM) 1 pts dmg 6-G 6 turns (the AFM is 1/2 the size of standard missiles)

The ships were designed using a modified LBB2 system, with additional stuff from this thread: http://www.travellerrpg.com/CotI/Dis...ad.php?t=11089

Last edited by tbeard1999; July 3rd, 2015 at 12:34 AM..
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Old July 3rd, 2015, 06:33 AM
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Originally Posted by tbeard1999 View Post
I honestly can't recall, but I suspect that the fighters were designed by fiat. I.e., they were mods to the existing LBB2 fighter. For interest, I postulated a number of new systems (air to air missiles, brilliant munitions, etc.).
I know (have read your other tread in detail). Interesting.

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Originally Posted by tbeard1999 View Post
The dropship is the ship's boat with the serial numbers filed off. The Vindicator was probably a modification of one of the small craft.

The tiltrotors were projections (I.e., TL10 fusion powered) of modern (TL8) aircraft. The Commonwealth Marines' LAV was a similar projection of the current LAV III series of wheeled fighting vehicles.
Many thanks for the details.

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Originally Posted by tbeard1999 View Post
Also, I note that I failed to list the abbreviations for the various ordnance packages I postulated:

Short Range Attack Missile (SRAM) 8 pts dmg, 6-G 2 turns
Close Range Attack Missile (CRAM) 12 pts dmg, 6-G, 1 turn
Long Range Attack Missile (LRAM) 2 pts dmg 8 turns
Anti-Fighter Missile (AFM) 1 pts dmg 6-G 6 turns (the AFM is 1/2 the size of standard missiles)
Many thanks!

Quote:
Originally Posted by tbeard1999 View Post
The ships were designed using a modified LBB2 system, with additional stuff from this thread: http://www.travellerrpg.com/CotI/Dis...ad.php?t=11089
I know that thread and have read it several times over, it is very interesting indeed...
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