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T20 - Traveller for the D20 System Open discussion on the D20 version of Traveller!

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  #1  
Old September 4th, 2001, 11:52 PM
hunter hunter is offline
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Here is a final by Bryan Gibson for the standard scout that will be used in T20.

100-ton Scout/Courier

Hunter

[This message has been edited by hunter (edited 04 September 2001).]
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  #2  
Old September 4th, 2001, 11:57 PM
FlightCommanderSolitude FlightCommanderSolitude is offline
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I'd love to see that, but it appears to be in the "playtesters only" area. Was that intentional?

-FCS
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  #3  
Old September 5th, 2001, 12:09 AM
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Ooops, I meant to make that one available for everyone to see!

Ok try it now.

Hunter
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Old September 5th, 2001, 12:13 AM
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Pretty!

Obviously different from the standard arrowhead (no upper gallery...), but very nice indeed.
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Old September 5th, 2001, 12:15 AM
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Deckplans should follow this weekend hopefully. I will make everything for the Scout/Courier available as a free PDF for everyone.

Hunter
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  #6  
Old September 5th, 2001, 12:18 AM
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<BLOCKQUOTE>quote:</font><HR>Originally posted by GypsyComet:
Pretty!

Obviously different from the standard arrowhead (no upper gallery...), but very nice indeed.
<HR></BLOCKQUOTE>

Yeah its a departure from the old arrowhead design but I think it still looks and says 'cramped but servicable' scout ship.

The way we look at it is that the Imperium contracts these to be built by local shipyards across the empire, thus you will have variance in design style. They still all are capable of doing the same job and fill the same specs, but they are not all built the same. This is the style built and used in and around the Gateway domain.

Hunter

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Old September 5th, 2001, 12:36 AM
DaveShayne DaveShayne is offline
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<BLOCKQUOTE>quote:</font><HR>Originally posted by hunter:
Yeah its a departure from the old arrowhead design but I think it still looks and says 'cramped but servicable' scout ship.
<HR></BLOCKQUOTE>

This is not your fathers type S.


------------------
I am increasingly of the opinion that RPGs are by the nature of their creation subjective phenomenon. due to the interaction between game designers, game masters, and game players all definitions, rules, settings, and adventures are mutable in acordance with the uncertainty principle as expounded by Heisenburg. This is of course merely my point of view.

David Shayne
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  #8  
Old September 5th, 2001, 08:32 AM
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Fulacin Highport Fulacin Highport is offline
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Hey, Hunter?
Can you drop me an e-mail? I am an old aquaintence of Bryan's, and I have at least two of his ship designs that were never published anywhere (well, to my knowlege). I'd be happy to forward them onto you or him,
as they are quite sweet, and really deserve to be viewed.
jcbrown17@home.com

And yes, I do like the new design!

------------------
Joe Brown
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  #9  
Old September 5th, 2001, 08:40 PM
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Hey!

That's really great Hunter! Have you ever thought about running a Scout/Courier artwork contest? Do you know where I could find other designs for the S/C?

Scout
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  #10  
Old September 5th, 2001, 10:00 PM
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<BLOCKQUOTE>quote:</font><HR>Originally posted by ScoutCadet469:
Do you know where I could find other designs for the S/C?
<HR></BLOCKQUOTE>

As in other standard types, or completely different hull interpretations?
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