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Old October 19th, 2017, 01:01 AM
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Default Trader: RESTful API

With cargo working, I turn to my next project: a RESTful API.

Here's my working concept. Suggestions welcome.

World actions:
GET /v0/map/spin/1910 ; data about Regina
GET /v0/map/spin/1910/jump/6 ; jump-6 list around Regina

Player actions:
POST /v0/<playerID>/player ; create a new player
GET /v0/<playerID>/player ; player status

Ship actions:
PUT    /v0/<playerID>/location?sector=<sector>&hex=<hex> ; jump to hex
PUT    /v0/<playerID>/fuelPurchase?type=refined&tons=<tons> ; buy refined fuel
GET    /v0/<playerID>/passengers
PUT    /v0/<playerID>/passengers/high ; load high passengers (etc)
DELETE /v0/<playerID>/passengers  ; unload all passengers
GET    /v0/<playerID>/cargo
PUT    /v0/<playerID>/cargo?tons=<tons> ; buy speculative cargo
DELETE /v0/<playerID>/cargo?tons=<tons>; sell/ditch
GET    /v0/<playerID>/freight
PUT    /v0/<playerID>/freight?tons=<tons>
DELETE /v0/<playerID>/freight
For the code itself, since I'm working in plain old Java, I'm writing a server (I'll thread pool it later) with an abstract factory that knows how to create the right API Version, which in turn has the appropriate Commands mapped to the actions described above (e.g. CREATE passengers, DELETE cargo, PUT ship). I'm thinking that mapping is just a switch statement router, although it could be a HashMap.
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Last edited by robject; November 28th, 2017 at 04:37 PM..
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