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Old March 25th, 2012, 11:14 AM
Andrew Boulton Andrew Boulton is offline
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Default 100d - losing your marbles

I had a thought in the shower this morning...

Y'know how gravity is often visualised with marbles and a rubber sheet? Imagine if in jumpspace gravity is repulsive. Rather than pits in the sheet, gravity sources would now produce bulges. Let's represent them with a couple of upside-down bowls, one for the planet you're jumping from, the other for your destination. Now let's use a couple of marbles to represent the entry and exit points. If you try to put them inside the 100d limit they just roll off. Now, at the start this is happening while you're trying to jump, which is why it's dangerous - imagine trying to jump on or off a moving bus. The end point, however, has already rolled off by the time you get there, which is why you simply appear at the 100d limit.

Thoughts?
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