Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > General Traveller Discussions > Software Solutions

Software Solutions Discussions on Traveller related software.

Reply
 
Thread Tools Display Modes
  #1  
Old July 29th, 2013, 12:09 AM
subbob subbob is offline
Citizen: SOC-5
 
Join Date: Jul 2013
Posts: 13
Gallery : 0
subbob Citizen
Default New Classic Traveller Character Generator - TravCharGen (Ver 0.7)

Last fall I wrote my first full featured Classic Traveller, Book 1, Character Generator using Perl. Over the last week I decided to learn C#, so I started over from scratch and built another version. That program, TravCharGen Ver 0.7, is available at DropBox for downloading as a ZIP archive. (Both links are the same, one is redirected via TinyURL shortcut)

The program is written in C#, using Visual Studio Express 2010. It runs on Windows PCs as a console application (command window).

Why only Version 0.7? I still need to:
  • Implement the Mustering Out tables
  • Add the service automatic skills (e.g. for rank)
  • Add the checks for stat losses due to age
  • Finishing the Cascade Skills (Gun Combat, Meleet Combat, etc)
Future Plans
  • Adding more error checking to Manual operation mode.
  • Adding options to specify filter criteria (terms, service, etc) for automatic generation.
  • Deplying a Forms (GUI) version.
  • Adding a configuration file for specifying options in lieu of command line switches.
  • Incorporating the other Classic Traveller books (Mercenary, High Guard, Scouts, Merchants).
Request for Feedback

My contact information is listed with the program archive. I am very interested in any feedback (bug reports, user interface issues, areas for improvement, etc).

Below I've listed a few example characters produced by the program.

Code:
Characters generated using TravCharGen (Ver 0.7) program by Bob King (2013)	
	
	The Traveller game in all forms is owned by Far Future Enterprises.
	Copyright 1977 - 2013 Far Future Enterprises.

******	Esseph Pezal	******

Name: Esseph Pezal	UPP: 762589	Gender: Male
Service: Marines (4 Terms)	Rank: Lieutenant (1)

Stats:

STR: 7 
DEX: 6 
END: 2 
INT: 5 
EDU: 8 
SOC: 9 

Skills (6 rolls):

Vehicle: 1
Gun Combat: 1
Tactics: 1
Blade Combat: 1
Electronic: 1
Vacc Suit: 1

Mustering out benefits:

5 Rolls

******	Dorea Peray	******

Name: Dorea Peray  UPP: 78B9A7  Gender: Female
Service: Merchants (7 Terms)  Age: 46  Rank: 4th Officer (1)

Stats:

STR: 7 
DEX: 8 
END: 11 (B)
INT: 9 
EDU: 10 (A)
SOC: 7 

Skills (9 rolls):

Streetwise: 1
Electronic: 2
Gunnery: 1
Medical: 2
Navigation: 2
Mechanical: 1

Mustering out benefits:

8 Rolls

******	Tina Keray	******

Name: Tina Keray  UPP: 7C7846  Gender: Female
Service: Merchants (8 Terms)  Age: 50  Rank: 3rd Officer (2)

Stats:

STR: 7 
DEX: 12 (C)
END: 7 
INT: 8 
EDU: 4 
SOC: 6 

Skills (11 rolls):

Electronic: 0
Medical: 0
Streetwise: 1
Navigation: 0
Mechanical: 0
Gunnery: 0

[COMMENT: The zero based skills are a known minor bug; based upon how I "wipe the skills" during multiple character generation]

Mustering out benefits:

10 Rolls

******	Deby Meson	******

Name: Deby Meson  UPP: 73B749  Gender: Female
Service: Other (2 Terms)  Age: 26  Rank: Enlisted

Stats:

STR: 7 
DEX: 3 
END: 11 (B)
INT: 7 
EDU: 4 
SOC: 9 

Skills (3 rolls):

Streetwise: 1
Gambling: 1
Brawling: 1

Mustering out benefits:

2 Rolls

	The Traveller game in all forms is owned by Far Future Enterprises.
	Copyright 1977 - 2013 Far Future Enterprises.
Reply With Quote
  #2  
Old July 7th, 2015, 06:03 PM
Antipaladin Antipaladin is offline
Citizen: SOC-1
 
Join Date: Apr 2015
Posts: 1
Gallery : 0
Antipaladin Citizen
Default Great job

What data structures did you use in the Perl version?
Reply With Quote
  #3  
Old July 7th, 2015, 08:57 PM
Tod13 Tod13 is offline
Citizen: SOC-5
 
Join Date: Jun 2015
Location: Houston
Posts: 13
Gallery : 0
Tod13 Citizen
Default

This is a two year old thread. Do you still need/want feedback? Also, the direct link gives me a 404. The Tiny URL link works.
Reply With Quote
  #4  
Old August 8th, 2015, 04:09 PM
subbob subbob is offline
Citizen: SOC-5
 
Join Date: Jul 2013
Posts: 13
Gallery : 0
subbob Citizen
Default RE: data structures

Quote:
Originally Posted by Antipaladin View Post
What data structures did you use in the Perl version?
The full Perl code is available at https://github.com/subbob/PerlTravCharGen

Most of the data is in Common.pm
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Classic Traveller Character Generation tim_manley Classic Traveller 14 January 20th, 2013 07:56 PM
Character Artwork/Portrait generator for Traveller - need beta testers Klaus The Lone Star 33 March 22nd, 2005 03:04 PM
Compleat Classic Traveller Charicter Generator. Brian B The Lone Star 3 August 16th, 2002 03:52 PM

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.