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Old November 28th, 2010, 06:15 AM
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Default Traveller card game and trading cards

Looking over "Netrunner" a Sci-fi card game by the same author as "Magic" makes we wonder if there was ever an attempt to create a similar "Traveller" game?
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Old November 28th, 2010, 07:52 AM
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I once had an outlined concept. Never presented it to anyone, largely because of the decline of QLI while I was fiddling with the concept.

(But I must stress, this was a private project, nothing to do with QLI)
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Old November 28th, 2010, 10:56 AM
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http://en.wikipedia.org/wiki/Collectible_card_game

Might be fun to create a card game to handle the spaceship combat in the game.

something based off of High Guard perhaps

There were several spaceship card games being developed

Here is Battlestar Galactica
http://en.wikipedia.org/wiki/Battles...able_Card_Game
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Old November 28th, 2010, 07:53 PM
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If a serious to semi serious discussion is going to take place, I will join in.

Otherwise, I will just sit back and read/enjoy.

(Formerly of WizKids, LLC and Fleer/Skybox Trading Cards)

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Old November 28th, 2010, 09:15 PM
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I recall this coming up here on CotI some years back, to a generally negative reaction, at a time when CCGs were the force major in gaming. FWIW.
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Old November 29th, 2010, 02:30 AM
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Some wargaming rules (e.g. the charming The Sword and the Flame) have what are known as action cards or event cards to randomly insert some unexpected happening into the game to spice things up. These are not CCGs per se, but might be a nice add-on to the game, as in chases, encounters, NPC reactions--the possibilities are nigh endless.

What I have engineered for my own gaming fun is a card-based system for (N)PC generation instead of dice rolls. I have a pack for combat-oriented skills, one for non-combat skills, one for blade combat, one for gun combat, and another for vehicle skills. In my campaign "blaster" (laser) arms are commonplace, so I intentionally boosted the weight for those skill cards, and so on. It is a very fun alternative to the same-old-same-old dice rolls.
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Old November 29th, 2010, 08:10 AM
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I am still trying to figure out the rules for Netrunner, besides the cards the players have "mats." These show all kinds of information with the use of tokens and the placement of cards in certain areas and position.

Yes the possibility is endless. Besides there is all this nice artwork to inspire card art.
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Old November 29th, 2010, 11:11 AM
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I made a simple CCG card generator.
More information about it on my facebook page.

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Old November 29th, 2010, 05:29 PM
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I have a vague reminescence of a card game for free trading/solitaire. Really the cards are simply substitute to dices and paperwork. Draw and keep rather than roll and note.

Selandia
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Old November 29th, 2010, 06:01 PM
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Cool BeRKA! I have always admired your boardgame counter generators.

Quote:
Originally Posted by BeRKA View Post
I made a simple CCG card generator.
More information about it on my facebook page.
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