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Old February 18th, 2012, 08:12 AM
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Quote:
Originally Posted by Enoki View Post
Actually, if you have a jump capable ship and fuel processors it is often quicker to just make an inter-system jump to the outer planets as it is quicker than going slower-than-light.......
Jupiter is borderline... 778Gm
Earth at 150Gm
For a range of 628-928Gm

628E9m=0.5AT^2
A=10 so
125.6E9=T^2
354401≅T (sec)≅98:26:40.9 (H:M:S) Closest Separation

928Gm=0.5AT^2
430813.≅T (sec)≅119:40:13.2 (H:M:S) Furthest separation

Keeping in mind that Jumps are 168 hours... Jupiter IS faster by 1G than by jump. Saturn is faster by 3G+ than by Jump, and I think J2 is about breakeven.
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Old February 18th, 2012, 01:57 PM
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It depends.

Book 2 envisions "neighbor worlds" 1 1/2 to 2 1/2 days out at 1g, so those are clearly normal space jaunts. It envisions gas giants 5 1/2 to 7 days out at 1g (drawing on our best-known real-universe example, which may or may not be the true norm, but it will do). There might be other locations farther out that are worthy of a visit: an Oort Cloud research station, for example. Whether it's worthwhile to jump-1 out there depends on circumstances. For ships capable of only jump-1 an in-system jump to refuel is pointless, and that Oort base had better have fuel for you or you'd end up spending time hunting down an ice comet for fuel. For ships capable of better than 1g, it could be faster just to normal-space it; a 6-g warship can cover a lot of ground fast, so to speak. However, for some ships it would make good sense.

Of course, this is Sci-Fi. If you want to excite imagination, then you want a few places that don't conform to norms. Imagine a long-established settlement in the scattered remnants of an Oort cloud around some black hole, research stations studying the hole from various angles, and asteroid cities whose economy is based on collecting and exporting contra-terrene matter created in the ancient super-nova explosion that produced the hole. The various places are so far apart that in-system jumps (around the fringes!) are the most practical way to get from place to place - in fact, travelling around too fast in normal space without really, really good radar might just get you killed.

Or, you could imagine an entirely robotic industrial facility on the dark side of a planet tidally-locked around a massive blue-white supergiant, mining precious lanthanum and drawing on the massive power of the star itself via solar collectors on the day side for free energy, the world so deep in the star's gravity well that you have to go out a billion kilometers to reach safe jump distance.
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