Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > Other Versions of Traveller > Mongoose Traveller

Mongoose Traveller Discussion forums for the Traveller rules from Mongoose Publishing.

Reply
 
Thread Tools Display Modes
  #11  
Old December 12th, 2018, 04:50 AM
aramis's Avatar
aramis aramis is offline
Administrator
 
Join Date: May 2001
Location: Anchorage, AK, USofA
Posts: 29,060
Gallery : 53
Visit aramis's Blog
aramis has disabled reputation
Send a message via ICQ to aramis Send a message via AIM to aramis Send a message via Yahoo to aramis
Default

Quote:
Originally Posted by ShawnDriscoll View Post
That's just one orbital path. Who would bother with mapping the 7 other orbital paths on the same map? That's why I mentioned scale.
That is one showing how to pick a scale reasonable for one's needs.

The linear maps provided in T5 are log-scaled and 1-dimensional.

Most of the time, players won't be running around the outer systems, so a large fraction of an AU is an excellent mapping scale. And there are MANY good reasons to use a 2d map - many of which are specific to a few styles of play.

One, which some of my players have encountered, was a war between multiple worlds in a single system. The other is a TL8 or TL9 in-system trade campaign.

Heck, Firefly is a 5-star system, with worlds aplenty, and that could be mapped out at 0.5 AU hexes reasonably well.

The map becomes particularly useful when doing an in-system game, because it makes moving worlds to be a major part of play.
__________________
~ Aramis
aramis.hostman.us /trav
Smith & Wesson: The Original Point and Click interface!

Archduke of Sylea (CORE 2118)
Duke of the Third Imperium (SPIN 0534)
Count Terra (SOLO 1827)
Count Gorod (REFT 1302)
Count of the Third Imperium (SPIN 2232)
Viscount of Adabicci (SPIN 1824)
Marquis of the Solomani Rim (SOLO 0606)
Marquis of the Third Imperium (SPIN 2410)
Baron of the Third Imperium (SPIN 2231)
Knight of the Iridium Throne (CORE 1434)
Sir William Hostman (OLDE 0512)
Sir William Hostman (DAGU 0622)
Knight of Deneb (REFT 2239)
Knight of Deneb (Spin 2532)
SEH w/Diamonds for Extreme Heroism - Battle of Boughene
MCG - Battle of Boughene
TAS: William Hostman (CORR 2506)
TAS: Bearer (DAIB 1326)
IMTU ct+ tm++ tne tg-- tt+ tmo+ t4- t20+ to ru+ ge+ 3i+ c+ jt au ls pi+ ta he+ st+
Wil Hostman 0602 C539857-9 S A724
OTU: 95% 3i an+ au+ br- cpu± dt± f+ fs++ ge± ih- inf± j± jf+ jm+ jt+ ls- n= nc+ pi+ pp-- tp+ tr+ tv- vi-- xb+-
Unless there is bold red text, presume my posts to be my personal material only.
Reply With Quote
  #12  
Old December 12th, 2018, 09:24 AM
coliver988's Avatar
coliver988 coliver988 is offline
Baron
 
Join Date: Dec 2003
Location: Asheville
Posts: 1,376
Gallery : 87
Visit coliver988's Blog
coliver988 Citizen+coliver988 Citizen+
Default

Quote:
Originally Posted by Xerxeskingofking View Post
Due to the way that traveller jump drives work, the system beyond the 100 diameter limit is basically as distant as the next system, so most systems are basically undeveloped outside of the mainworld and maybe the gas giant and the odd belter in the asteroids.

Why do to Venus if you can get to alpha centuari for the same effort?
As Aramis has pointed out, there can be a LOT of play in a single system. I've stuck a Scout Way station in the belt, not the main world, for the resources available there (large rocks to make cheap hangars/repair bays, ice rocks for hydrogen, etc), as well as remote stations in the system for observation/experiments. Small research stations on the planet closest to the star ranging to stations out in the Oort for stellar observations. And there can be so many plots to explore: normal resupply craft is out of control to any of the remote systems, comm silence from any of them, strange energy sources, something detected and currently the group is the closest to that.

It all depends on your style of play: an adventure per planet and keep planet hopping, or a more in-depth view of the potential riches of a single system. If you check out any of my stuff linked in my sig you can see which way I fall on that spectrum, but it is all good.
__________________
Mostly lurking about...CT is still my favorite with T5 as a neat tool box to plunder.


Duke of The Solomani RimLANGELOS A4249A6-FLangelos Write Up AlphaTrane / Glisten 2038
Baron, IpkurIpkur C564543-9Ipkur Write Up AlphaRomar / Glisten 2140
Knight of the Third Imperium [x2]Rhylanor A434934-FCyan / Trojan Reach 2102
Knight of the Third ImperiumIkuna E000410-AKryslion / Trojan Reach 2002
MCG For Conspicuous GallantryThe Assault On AlellSelshor / Trojan Reach 1402
Travellers Aid Society 2798Dudid B510526-9Blog - mix of OTU and MTUhttp://traveller-ct.blogspot.com/
Pilots Guide To D'Arlee QuadrantTraveller Github spacehttps://github.com/COliver988/Traveller
Reply With Quote
  #13  
Old December 12th, 2018, 12:48 PM
whartung whartung is offline
Citizen: SOC-14
 
Join Date: Nov 2004
Posts: 2,276
Gallery : 0
whartung Citizen+whartung Citizen+whartung Citizen+
Default

Quote:
Originally Posted by aramis View Post
Math doesn't support your contention. Any travel under 6 days is better.
It should also be noted that it's vastly cheaper in fuel as well under CT.

Pretty sure a couple cans of soda will power an M-Drive to your local Gas Giant.
Reply With Quote
  #14  
Old December 12th, 2018, 04:04 PM
madhopper50 madhopper50 is offline
Citizen: SOC-7
 
Join Date: Nov 2018
Posts: 29
Gallery : 0
madhopper50 Citizen+madhopper50 Citizen+
Default

Quote:
Originally Posted by aramis View Post
That is one showing how to pick a scale reasonable for one's needs.

The linear maps provided in T5 are log-scaled and 1-dimensional.

Most of the time, players won't be running around the outer systems, so a large fraction of an AU is an excellent mapping scale. And there are MANY good reasons to use a 2d map - many of which are specific to a few styles of play.

One, which some of my players have encountered, was a war between multiple worlds in a single system. The other is a TL8 or TL9 in-system trade campaign.

Heck, Firefly is a 5-star system, with worlds aplenty, and that could be mapped out at 0.5 AU hexes reasonably well.

The map becomes particularly useful when doing an in-system game, because it makes moving worlds to be a major part of play.
Thanks! That is what I wanted, a game based on the "Firefly" or "Killjoy" universe. Jump drive not developed yet, just exploring one system.
Reply With Quote
  #15  
Old December 13th, 2018, 03:40 PM
estar estar is offline
Citizen: SOC-12
 
Join Date: Oct 2002
Posts: 177
Gallery : 0
Visit estar's Blog
estar has disabled reputation
Default

The other way to view mapping solar systems is to use a delta-vee map and have a chart show the cost of various launch windows.

With Traveller style maps the issue isn't fuel capacity but the time it takes output the deltavee need to follow a specific brachistone trajectory.

Even with 6-G drives it possible that two bodies are in such a position around their primary that you have to take a longer path because the optimal trajectory is blocked.

The windows are periodic so a chart based approach could work without forcing the referee or players to the orbital mass.

This eliminates having to setup and track things on a map. And be more representative of reality.

A related way is to setup a map like the one for Eklund's High Frontier.

https://boardgamegeek.com/boardgame/...-third-edition
Reply With Quote
  #16  
Old December 15th, 2018, 02:53 PM
kilemall kilemall is offline
Citizen: SOC-14
 
Join Date: Apr 2015
Posts: 4,543
Gallery : 0
kilemall Respected Citizenkilemall Respected Citizenkilemall Respected Citizenkilemall Respected Citizenkilemall Respected Citizenkilemall Respected Citizen
Default

I use the old Imperium map, with Oort clouds around most systems as potential halfway refueling points.
__________________
YUMV- Your Universe May Vary.
YOMD- Your Opinion May Differ.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
OK, it's not Earth and "Counter-Earth"... FreeTrav The Lone Star 5 March 1st, 2011 12:25 AM
Where On Earth Am I? Sifu Blackirish The Lone Star 1 August 4th, 2010 05:26 AM

This website and its contents are copyright ©2010- Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.