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Old October 23rd, 2018, 11:11 AM
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Default Trader API (progress report and planning)

Okay, I bought the domain for one year for 99 cents. I already own hardware for hosting, so I didn't rent that... I'll just forward to the target application's port on my hosting machine.

Now I have a landing domain for my trading game. And as part of work training, I am designing a RESTful interface to my trading game. So by the end of the year I can have it stood up.

It's a bare-bones trading program. You jump from system to system on a ship with a crew, trading as you go and picking up (and dropping off) passengers (automatically). Travellermap is the "navigational database", which means you can travel absolutely anywhere in Charted Space.

The trade/passenger engine works correctly, though it is automatic. Players are unique, so multiple players are supported. Characters have skills, currently only utilized for finding passengers and freight. Ships have the usual characteristics, although only jump and payload spaces are currently used. Worlds, which come from Travellermap, have the full UWP, though again only some of it is used.

But that's all it is. The main goal is to put in the REST API so that players can interact with it.
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Last edited by robject; October 23rd, 2018 at 08:32 PM..
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