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Classic Traveller Discussion on the granddaddy of them all, Classic Traveller!

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Old June 6th, 2020, 05:36 PM
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Charles.Darney Charles.Darney is offline
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Gasp! I've been away too long. The map and hex grid were just configuration. I grabbed the tokens from my copy of the Mayday PDF, cleaned them up a bit, and imported them.

Roll20 has a lot of quirks - I run AD&D using it these days, and am playing in a Star Frontiers game using it. Once the first of those two fades away (as campaigns do), I'll be setting up a Classic Traveller game.

There can be a lot of prep work if you want to use fancy maps, but they have a line drawing toolkit, and it works. It's still slower than drawing on a dry-erase mat if you are doing it "live", but it can work.

I've been pondering how to set up my "Library Data" as handouts using Roll20. It might make more sense to do it as an external site (although it wouldn't be available thru the interface), but that would allow me more control.
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