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The Fleet Ship designs, strategies, and tactics.

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Old November 2nd, 2017, 03:20 AM
Enoki Enoki is offline
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Default New shield types

Here are two new "shield" types to consider for ships. I haven't really thought about the space and energy requirements for them at this point. Maybe someone can work those out. But, both are absolutely feasible and relatively low tech enough that they should be included in the game.

The first is a magnetic shield. The ship generates a strong magnetic field around itself. This is effective against particle beams, plasma, and fusion weapons, causing them to scatter along the magnetic field reducing their effectiveness.

The second is a gaseous or liquid layer shield. This one is emitted by the ship from storage tanks and forms over the outer hull held in place by the gravitational field of the ship. It erodes over time, but within a battle it is considered stable. The thickness of the shield is dependent on the size of the ship, the gravitational field available, and the amount of gas or liquid available to form it.
That means larger tanks and a stronger grav field on a larger ship forms a more effective shield.

This type of shield is effective against all typical starship weapons except meson guns and missiles.

After all, if an asteroid or planetoid can have an atmosphere, however thin, then there's no reason a ship can't have or create one too. We know per current rules that most energy weapons are less effective in atmospheres, then having one around your ship would reduce the effectiveness of those weapons in the same way.
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