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Space Badger's Reaver's Deep SpaceBadger's SBRD game

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  #51  
Old July 25th, 2013, 02:36 AM
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Note that several forms of Wiki software are available, and if one has some web-space, one can set up a Wiki with required authentification to post, and a copyright notice on every page.
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  #52  
Old July 25th, 2013, 02:44 AM
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Note that several forms of Wiki software are available, and if one has some web-space, one can set up a Wiki with required authentification to post, and a copyright notice on every page.
Well, I have web-space. Would these be the kinds of wiki that tjoneslo mentioned the added workload of keeping spammers out of? I don't really have time for that - if I did, I'd volunteer to help out here.

Do you know if they have different access settings for reading info, so that I could have GM info not visible to players? That is the main thing that I liked about the Obsidian Portal thing, plus it is already set up, but if we could save the money that would be better.


Edit: I used to be pretty good w web design, back in the mid-90s when a fancy page was one that included some SSIs or perl scripting to build the page on the fly. I haven't kept up at all w web 2.0 tech, and current meds make holding and comprehending anything above moderate complexity very difficult, even painful as it usually triggers an actual headache (not just a figure of speech).
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  #53  
Old July 25th, 2013, 03:38 AM
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New Blog Post, w some info on the Point-Buy system that is one of the options for chargen in this campaign, plus some info on research I've been doing into our campaign setting.

Expect to begin play in about two weeks, if everyone has their characters ready and we have the ship ready. The background setting obviously won't be complete, but we will have enough to start the first adventure!
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  #54  
Old July 25th, 2013, 09:41 AM
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Like you said, not a big deal until it is. Not crazy about blindly releasing whatever we create for this campaign. We might want to do something with it someday.
And the advertising most free sites impose on your pages.

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Originally Posted by SpaceBadger View Post
Otherwise I don't know how I'd separate out GM notes that the players should not be seeing. There will be a lot of unknown or partially known areas in this campaign (set during the Long Night), and it would spoil things if the players saw that material too soon.
This is something that most wiki software, mediawiki in particular, is poor at doing. That is, making some things available to everyone but other articles with limited read access. This is not specific to the Traveller Wiki, but to wikis in general.

I know of a way to do this in the Traveller Wiki mediawiki, but I'd like to be convinced this would be of benefit to more than just one group. My general minimum is three.

I might also suggest something like Google docs, which makes it easy to share (or hide) documents of various types. But it's not a wiki, and has it's own limitations.
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  #55  
Old July 25th, 2013, 10:17 AM
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Strictly my opinion, but KISS (keep it simple son*).
WIKI = too much work for too little gain.

Less time reading/writing walls of text = more time to actually adventure.

Since SpaceBadger is a MOOT member, he may soon get a game forum to moderate over ... then he can create a reference topic and lock it, making it "read only" for game data.**

* that's not the real word, but we have Rule #1

** Secrecy is over rated. In my experience, the real trick with PbP is dealing with player attrition and keeping the game moving forward.
  #56  
Old July 25th, 2013, 11:27 AM
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WIKI = too much work for too little gain.
Umm, no, it's not.

This game was requested to be at least semi-sandbox, which means at least someone on your team needs to read library data about the systems around you and decide where to go.

If I have to spoonfeed all the data, it will still be ignored by most, plus it is another form of railroading- go here, do this. Not very sandbox.

If I put all the library data on other systems and such in a wiki or something, then at least whoever is interested in planning and figuring things out can read it whenever they feel like.

Even if you guys never use it or add anything to it, it would be a big help to me.
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  #57  
Old July 25th, 2013, 11:30 AM
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I know of a way to do this in the Traveller Wiki mediawiki, but I'd like to be convinced this would be of benefit to more than just one group. My general minimum is three.
I don't understand this sentence. Expand, please?
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  #58  
Old July 25th, 2013, 04:51 PM
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Originally Posted by SpaceBadger View Post
That sounds about right, and your idea is fine with me. What do other group members think? For eight players that would be $5 each, then I'd kick in the "campaign fee" which I think is $5 or $10. The Obsidian Portal wiki and other features would be a big boost to our campaign, I think.
No thanks. My computer is too old. I'm not paying for something I probably can't use.
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  #59  
Old July 25th, 2013, 04:54 PM
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No thanks. My computer is too old. I'm not paying for something I probably can't use.
OK, I understand not wanting to pay, and that is your right, but your justification makes no sense, so I wonder if we have a failure to communicate. This is not graphics-intensive, it is a wiki, something anything with a web-browser can read. You can read Wikipedia, right?
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  #60  
Old July 25th, 2013, 04:58 PM
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Strictly my opinion, but KISS (keep it simple son*).
I'm with you. I signed up for a text-based game right here.

Back in the BBS days, we were lucky to get all players to reply twice a week.
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