Traveller Store CotI Features New Posts Mark Forums Read Register


Go Back TravellerRPG.com > Citizens of the Imperium > Other Versions of Traveller > Traveller Wargames

Traveller Wargames Discussion of the various Traveller wargames and miniatures systems.

Reply
 
Thread Tools Display Modes
  #1  
Old February 2nd, 2012, 03:02 PM
Otto Harkaman's Avatar
Otto Harkaman Otto Harkaman is offline
Citizen: SOC-12
 
Join Date: Dec 2011
Location: Ceres
Posts: 439
Gallery : 1
Otto Harkaman Citizen
Default GDW Mayday using vassal module

Hi, well this is sort of a continuation from several threads about CT space combat and Missile supp3. As per Whip's suggestion I am focusing on learning vector movement and then combat in Mayday. I understand Whip's point that the best way to learn vector movement is perhaps hand drawing on hex paper or using grease pencils on a wipe away board with a hex grid. But I want to learn to use and play other people online so I need to master this vassal module anyways.

Warwizard showed me how easy it is to connect to the vassal server to play a game. So I hope some other people are interested and we could first start learning Mayday and then perhaps modify it to play more specific Traveller space combat.

The vassal module is available here at Mayday vassal module at Vassalengine.org

I made a raw attempt to take a spaceship from the far side of the moon and land on earth. Here is a wmv file that I recorded from my computer movie download 2.5mb It is in a windows format but Vassal being a java application can be played on the PC or Mac. I was thinking in turns of a lifeboat which has 1G maneuver and 5 units of fuel. I was finding it hard to keep track if I had advanced the turn counter because it is not automatic so I might have missed moving it forward after a move.

This Vassal module made by Mycenae is pretty ingenious where you end up able to just move the future position of the spaceship counter and the other present and past counters follow. Also you are able to use the line of sight tool to figure your vectors. Detailed information on how to use the module is available in its help menu.

You will have to install the Vassal software to use this module and maybe also the Java engine if its not already on your computer. Information is available from the home page of the Vassal engine Vassalengine.org home page


This module follows the rules of GDW "Mayday" so you will need these rules, which are available from FFE or I believe websites such as the Wargamevault.
__________________
Asteroid Mining Operations, Sternmetal Horizons, LIC.

Last edited by Otto Harkaman; February 3rd, 2012 at 09:43 PM..
Reply With Quote

Welcome!
To see more of this thread, please login or register.
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Traveller Vassal modules BadSneakers Classic Traveller 12 August 5th, 2017 10:53 AM
Fifth Frontier War VASSAL module! Yama Traveller Wargames 49 September 20th, 2014 09:36 AM
Mayday Andrew Boulton The Lone Star 17 August 22nd, 2011 03:40 PM
Vassal and Azhanti High Lightning! Kilgs Software Solutions 3 April 20th, 2010 10:58 PM
Looking for GDW K'kree and GDW Vargr AMs Ran Targas Duty Free Shop 7 February 23rd, 2008 05:50 PM

This website and its contents are copyright ©2010-2013 Far Future Enterprises. All rights reserved. Traveller is a registered trademark of Far Future Enterprises .
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright (c) 2010-2013, Far Future Enterprises. All Rights Reserved.