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  #1  
Old March 30th, 2007, 07:03 AM
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Hi all,

After all the delays, we are VERY happy to announce that Traveller Hero ("THero") has finally launched! The first couple of products (of what will be many, many products going forward) have been made available.

In honor of the long awaited launch of THero, we are running a sale of 20% off everything in our entire store until April 6.

You can find us at www.comstar-games.com Please help spread the word...

William
ComStar
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Old March 31st, 2007, 05:21 AM
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Where's the actual T-HERO rulebook? I'm trying to find it, but don't see it listed.

I want a copy [img]smile.gif[/img]
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Old March 31st, 2007, 05:32 AM
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The game uses the Hero System rules, and as such that is the 'rulebook' (any of the Hero System rulebooks, including the very inexpensive 'Sidekick' can act as the 'rules').

We have the license to publish (with Avenger) writing up Traveller using Hero terms (Avenger has the license with Marc, while we have the license with the folks at Hero).

We have a full line planned for THero (including a fairly large 'sourcebook' that will hopefully be out this summer), but will not be able to do a 'rulebook'.

William
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Old March 31st, 2007, 05:39 AM
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Okay, but how do I know what an ACR or Fusiongun do in a HERO ruleset, or generate characters using a Travelleresque deal but wth HERO mechanics?
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Old March 31st, 2007, 08:52 AM
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Wow... Firstly GRATZ!!! to the launch. A new Traveller sourcebook is a Good Thing.

But I gotta tell ya, I *hate* the HERO system... casinos don't carry that many d6's....lol! But hey, at least it ain't Iron Crown...

Don't mind me, old grog mumbling. Nothing to see here.....
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Old March 31st, 2007, 10:41 AM
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Quote:
Originally posted by Blue Ghost:
Okay, but how do I know what an ACR or Fusiongun do in a HERO ruleset, or generate characters using a Travelleresque deal but wth HERO mechanics?
HERO is similiar to GURPS. Champions uses the HERO System btw. HERO is a point buy system where you use the points to buy your ability scores and your skills. The number of points is a reference for the "power" of your character. The more points you use the more powerful your abilities and skills are.

If you have the main HERO book and Space HERO you should be able to create a Traveller-type campaign.

Mike
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Old March 31st, 2007, 12:49 PM
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I've played the HERO system since the first edition of Champions (when they were still using typewriters), so I'm fairly familiar with it

What I'm really asking is how does Traveller equipment operate in the HERO ruleset?

Ditto with character generation. I've created characters for Champions, but they were all taylored made. Traveller is more traditional in letting the luck of the dice decide your characters' fates.

So, how am I to translate one to the other? Or am I supposed to make up stats for high energy weapons and Gauss guns?
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Old March 31st, 2007, 07:20 PM
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Blue Ghost, the main Traveller Hero rulebook will have HERO System stats for all sorts of weapons (I should know, I did a lot of the conversions.) [img]smile.gif[/img]

Until it is ready, you can use the information from Star Hero, Terran Empire, Spacers' Toolkit, and Dark Champions, all published by Hero.
Each of these books has information for equipment (not only weapons, but other gear as well) for its era.
Dark Champions, being the modern era book, has the slugthrowers, while energy weapons are in the various Star Hero books.

The converted Traveller equipment works just like any other equipment; it's written up in HERO system terms as a power.

For chargen, you have two options: There's a full conversion section in the book, so you can roll up Traveller characters then convert them.
Or, there is a full listing of the Package Deals that HERO uses, so you can generate HERO characters without having to convert them from Traveller.
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Old March 31st, 2007, 08:34 PM
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Ah, so there is a rulebook! It's just not published as yet. That's cool [img]smile.gif[/img]
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Old April 1st, 2007, 03:39 AM
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CT ... MT ... TNE ... T4 ... GT ... T20 ... T5 on the way ...

And, now, yet an eighth version of Traveller rules?

Can this be good for Traveller?

Or, is it good idea to have so many incarnations?
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