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  #41  
Old January 21st, 2014, 12:55 PM
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In regards to the endorsement.... As a foreign national would I know anyone in the RE? What alternate forms of endorsement would be accepted? Also RE = Royal Engineers?
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  #42  
Old January 21st, 2014, 07:32 PM
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Quote:
Originally Posted by McPerth View Post
In order to be able to roll McBean's ressearch without clotting any thread with its large number of dice rolls (most of them depending on the result of the former one, so, as I understand dice rolling, not able to be in the same post), would it be OK to keep it in a separate thread?
Absolutely.
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  #43  
Old January 21st, 2014, 07:41 PM
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Quote:
Originally Posted by Thanos View Post
In regards to the endorsement.... As a foreign national would I know anyone in the RE? What alternate forms of endorsement would be accepted? Also RE = Royal Engineers?
An endorsement is a subtype of a letter of recommendation... one which specifies you've got the skills for the job being applied for.

RE is Royal Engineers - until the 1930's, the Ordinance Survey is staffed by the Royal Engineers.

The Director General is, since 1886 (and barring PC actions, until 1894) Colonel Sir William Charles Wilson, RE, Brevet Major General, (several knighthoods). (In other words, he's a permanent grade of Colonel, but wears the uniform of and is addressed as) a Major General. The Deputy directors are colonels.

Invent some RE functionary you know - probably an officer - and mention him and his current posting, and how you get his endorsement (Mail, in person, via a mutual friend; paid for, asked for, volunteered).

You can presume that, somehow, you've wound up in England.
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Archduke of Sylea (CORE 2118)
Duke of the Third Imperium (SPIN 0534)
Count Terra (SOLO 1827)
Count Gorod (REFT 1302)
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SEH w/Diamonds for Extreme Heroism - Battle of Boughene
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IMTU ct+ tm++ tne tg-- tt+ tmo+ t4- t20+ to ru+ ge+ 3i+ c+ jt au ls pi+ ta he+ st+
Wil Hostman 0602 C539857-9 S A724
OTU: 95% 3i an+ au+ br- cpu± dt± f+ fs++ ge± ih- inf± j± jf+ jm+ jt+ ls- n= nc+ pi+ pp-- tp+ tr+ tv- vi-- xb+-
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  #44  
Old January 22nd, 2014, 11:29 AM
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Hmm... as a scientist do I need to roll for area's of knowledge like McPerth or is that only for inventions? My understanding is that I don't but I want to be clear on this.
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  #45  
Old January 22nd, 2014, 02:36 PM
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Originally Posted by Thanos View Post
Hmm... as a scientist do I need to roll for area's of knowledge like McPerth or is that only for inventions? My understanding is that I don't but I want to be clear on this.
You don't need to.

You may roll general research.

Only inventors get to roll for inventions prior to play beginning.
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Archduke of Sylea (CORE 2118)
Duke of the Third Imperium (SPIN 0534)
Count Terra (SOLO 1827)
Count Gorod (REFT 1302)
Count of the Third Imperium (SPIN 2232)
Viscount of Adabicci (SPIN 1824)
Marquis of the Solomani Rim (SOLO 0606)
Marquis of the Third Imperium (SPIN 2410)
Baron of the Third Imperium (SPIN 2231)
Knight of the Iridium Throne (CORE 1434)
Sir William Hostman (OLDE 0512)
Sir William Hostman (DAGU 0622)
Knight of Deneb (REFT 2239)
Knight of Deneb (Spin 2532)
SEH w/Diamonds for Extreme Heroism - Battle of Boughene
MCG - Battle of Boughene
TAS: William Hostman (CORR 2506)
TAS: Bearer (DAIB 1326)
IMTU ct+ tm++ tne tg-- tt+ tmo+ t4- t20+ to ru+ ge+ 3i+ c+ jt au ls pi+ ta he+ st+
Wil Hostman 0602 C539857-9 S A724
OTU: 95% 3i an+ au+ br- cpu± dt± f+ fs++ ge± ih- inf± j± jf+ jm+ jt+ ls- n= nc+ pi+ pp-- tp+ tr+ tv- vi-- xb+-
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  #46  
Old January 23rd, 2014, 02:23 PM
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Suggested HR:

Boilers that work on coal can, if needed, also work on wood, albeit at reduced efficiency:
  • When burning wood, they need double fuel tan when burning coal (so, its endurance is halved)
  • Wood may damage the boiler. Unless 4 hours a day are dedicated to clean it, it has 1/6 (roll 1 in 1d6) of a malfunction, that can go (depending on the engineers skill) from making lots more of smoke to become fully unusable.

OTOH, Wood can be harvested by anyone with foreaging skill. Roll a dice number equal to the foreaging skill per 8 hours foreaging it, each point equalling 20 kg (0.02 ton) of wood harvested. This may change according the terrain harvesting is occurring (a coniferous or mixted forest can yeld more, while a desert will yeld quite less, if at all).

(of course, numbers are only a suggestion, and may be changed)
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  #47  
Old January 23rd, 2014, 07:30 PM
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Quote:
Originally Posted by McPerth View Post
Suggested HR:

Boilers that work on coal can, if needed, also work on wood, albeit at reduced efficiency:
  • When burning wood, they need double fuel tan when burning coal (so, its endurance is halved)
  • Wood may damage the boiler. Unless 4 hours a day are dedicated to clean it, it has 1/6 (roll 1 in 1d6) of a malfunction, that can go (depending on the engineers skill) from making lots more of smoke to become fully unusable.

OTOH, Wood can be harvested by anyone with foreaging skill. Roll a dice number equal to the foreaging skill per 8 hours foreaging it, each point equalling 20 kg (0.02 ton) of wood harvested. This may change according the terrain harvesting is occurring (a coniferous or mixted forest can yeld more, while a desert will yeld quite less, if at all).

(of course, numbers are only a suggestion, and may be changed)
20kg in 8hours? That's nowhere near correct though it may very well be what is in the rules... You couldn't keep the boiler lit while collecting. (Steam up that is, you could bank a fire so you wouldn't have waste a match, but that's about it.)

Even with just an axe, bow saw and not much other than log dogs you should get a couple of tons in 8 hours.
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  #48  
Old January 23rd, 2014, 07:48 PM
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Quote:
Originally Posted by Vladika View Post
20kg in 8hours? That's nowhere near correct though it may very well be what is in the rules... You couldn't keep the boiler lit while collecting. (Steam up that is, you could bank a fire so you wouldn't have waste a match, but that's about it.)

Even with just an axe, bow saw and not much other than log dogs you should get a couple of tons in 8 hours.
I've never cut trees, so my calculations could be wrong (and probably are, hence I myself suggested reviewing the numbers), but there are a cuple points to take into consideration:

-The wood needs not only be cut as trees, but choped as wood blocks that can fit into the engine (and my guess is that this will take more time than purely cutting the tree).

-20 kg per point rolled in your foraging roll. So, with foraging skill at 2, the average wood harvested in 8 hours would be 140 kg already choped to blocks ready to feed the engine.

Even so, as told above, I have no idea of the true numbers, and you could well be right...
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Last edited by McPerth; January 26th, 2014 at 05:06 AM.. Reason: typos
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  #49  
Old January 23rd, 2014, 07:59 PM
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Quote:
Originally Posted by McPerth View Post
I've never cut trees, so my calculations could be wrong (and probably are, hence I myself suggested reviewing the numbers), but there are a cuple points to take into consideration:

-The wood needs not only be cut as trees, but choped as wood blocks that can fit into the engine (and my guess is that this will take more time than purely cutting the tree).

-20 kg per point rolled in your foraging roll. So, with foraging skill at 2, the average wood harvested in 8 hours would be 140 kg already choped to blocks reasy to feed the engine.

Even so, as told above, I have no idea of the true numbers, and you could well be right...
Axe feels tree. Bow saw cuts to length. Split if and as needed. Deadwood better as green word burns poorly. (Need to mix with dry seasoned wood to fire a boiler. Mix with coal to both stretch out coal use and help green wood burn. Wood, particularly green wood, is a last resort.) Wear leather gloves and use a chalk block to keep hands sweat free.
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  #50  
Old January 23rd, 2014, 10:48 PM
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Quote:
Originally Posted by Vladika View Post
Axe feels tree. Bow saw cuts to length. Split if and as needed. Deadwood better as green word burns poorly. (Need to mix with dry seasoned wood to fire a boiler. Mix with coal to both stretch out coal use and help green wood burn. Wood, particularly green wood, is a last resort.) Wear leather gloves and use a chalk block to keep hands sweat free.
And on venus, the wood is VERY moist, and almost none dries to burnable without help.

Peat, when dried, is almost as effective as coal. Oh, the sailing!

Wood harvesting... let's see, IIRC, two men on a crosscut saw can cut a 1 foot tree in half an hour. Bigger takes longer and/or more men, almost proportional to the cross section of the tree. A 1' tree is often 30' tall; let's call it the bottom 30' of a 90' cone for ease of calculation, and around 30# per cf before drying. 17 cubic feet, roughly 30lbs per each, about 500lbs for the tree, plus branches, etc, which add probably about 100lbs to 250lbs.

So, maybe 4 man-hours per ton harvested. Charcoal's SG is about 0.2 - so that's 40% that of wood. But charcoal can make use of smaller branches than log burning, so... let's assume 2.5 tons of wood to a ton of charcoal.

Bucking it probably doubles that.
Charcoaling takes 2-3 days, but can be done in lots of up to 20 tons. And it should be doable with either wilderness travel or science skills. Maybe also

dry wood energy density about 16MJ/kg
wet wood energy density about 14MJ/kg
Charcoal energy density averages about 33MJ/kg
Peat, dry, energy density runs 20-24MJ/kg.
Lignite Coal energy density runs about 24MJ/kg
Anthracite Coal runs about 35 MJ/kg, as does bituminous coal.

So, two men, in an 8 hour shift, should be able to harvest and buck about 2 tons of wood with hand tools into manageable logs.

Note that the boiler uses roughly 1 ton coal per day per point of engine size.

Skilled loggers should be able to go up to twice as fast, I would presume. Say, maybe it should be wilderness travel (Logging) tons per shift? I think TN5 on a new specialty of WT (Logging) works for me - it allows for lots of default, but since almost none have it as a primary, it's going to be usually about half End to 2 points above that.

So, it's a swag, but yeah, for a first order approximation, good enough for me.

And yes, dry-wood at double coal rate; green wood at triple coal rate.
Charcoal at coal rates.

http://www.fao.org/docrep/q1085e/q1085e0c.htm
http://www.engineeringtoolbox.com/wo...sity-d_40.html
http://www.fao.org/docrep/x5872e/x5872e0b.htm
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Smith & Wesson: The Original Point and Click interface!

Archduke of Sylea (CORE 2118)
Duke of the Third Imperium (SPIN 0534)
Count Terra (SOLO 1827)
Count Gorod (REFT 1302)
Count of the Third Imperium (SPIN 2232)
Viscount of Adabicci (SPIN 1824)
Marquis of the Solomani Rim (SOLO 0606)
Marquis of the Third Imperium (SPIN 2410)
Baron of the Third Imperium (SPIN 2231)
Knight of the Iridium Throne (CORE 1434)
Sir William Hostman (OLDE 0512)
Sir William Hostman (DAGU 0622)
Knight of Deneb (REFT 2239)
Knight of Deneb (Spin 2532)
SEH w/Diamonds for Extreme Heroism - Battle of Boughene
MCG - Battle of Boughene
TAS: William Hostman (CORR 2506)
TAS: Bearer (DAIB 1326)
IMTU ct+ tm++ tne tg-- tt+ tmo+ t4- t20+ to ru+ ge+ 3i+ c+ jt au ls pi+ ta he+ st+
Wil Hostman 0602 C539857-9 S A724
OTU: 95% 3i an+ au+ br- cpu± dt± f+ fs++ ge± ih- inf± j± jf+ jm+ jt+ ls- n= nc+ pi+ pp-- tp+ tr+ tv- vi-- xb+-
Unless there is bold red text, presume my posts to be my personal material only.
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