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The Fleet Ship designs, strategies, and tactics.

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Old November 19th, 2015, 12:01 PM
Brandon C Brandon C is offline
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Default 100-ton modular scout/courier

The Type SM is an attempt to have a more flexible ship that can b customized to specific custom needs. It can use standard modules from the 50-ton cutter, as well as a few specific to the IISS. One disadvantage is that without the module, the scout displaces under 100 tons and cannot jump.

The most common modules carried are the lab, survey (see below), scout ATV (see below), passenger (see 200-ton modular far trader) and cargo (ditto).

The modular scout has maneuver drive A, jump drive A and power plant A, giving 2G acceleration and Jump 2. Fuel tankage of 28 tons provides for one jump-2 and eight weeks of operation. There are two fuel processors. The bridge is equipped with a Model 1/bis computer and military sensors. There is one stateroom and no low berths. The ship has one hardpoint and one triple turret, but the ship is unarmed. It has a socket for one 30-ton module and has 1 ton of cargo. Repair drones are installed. The ship is streamlined.

The modular scout has a crew of two: pilot and engineer. The ship costs MCr 33.155.

New modules

Survey module: This is designed for planetside exploration. It has 3 staterooms, a briefing room, an airlock, an air/raft and 5 tons of cargo. MCr 4.405

Scout ATV module: This is a modification of the standard ATV module, providing extra living space. It has 3 staterooms, an ATV, and 8 tons of cargo. MCr 2.98 (including ATV)
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Last edited by Brandon C; November 19th, 2015 at 03:38 PM.. Reason: corrected cargo
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Old November 19th, 2015, 02:29 PM
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Drop the 2 Dt cargo ... Can you shave 1 dTon off the ship itself ... perhaps a single fuel processor or shared stateroom?

The thought is to provide 10% overage (I think that was the requirement) and create a 33 dton internal 'hanger' for the 30 dTon standard module.
Then the ship is 100 dTons with or without the module ... and it might just fit within a standard wedge shaped hull with a radically different internal layout.

[It was just a thought.]
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Old November 19th, 2015, 03:41 PM
Brandon C Brandon C is offline
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Quote:
Originally Posted by atpollard View Post
The thought is to provide 10% overage (I think that was the requirement) and create a 33 dton internal 'hanger' for the 30 dTon standard module.
Looking at HG p.46, it's either no overage (snug fit with no ability to do external work on the craft) or 30% overage (room for normal repairs).
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Old November 20th, 2015, 04:29 AM
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I've always wondered about single occupancy cabins on scout-couriers in general, the arguments of personal space vs larger communal areas considered, only the ship's captain-senior officer should warrant such amenities.

Mind I view scout-couriers internally configured more-so like real-world submarines than surface ships regarding compartmentalization and frugal dispensation of such available commodity.
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