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The Fleet Ship designs, strategies, and tactics.

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  #1  
Old September 10th, 2010, 10:37 PM
gloriousbattle
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Default So, who actually builds corsairs?

Imperial Inspector: "So, you're saying Mr. Samiibukun, that Tukera Lines buiilds these... what was their designation... "Type P Economy Liners", purely as trade and drayage vessels?"

Executive: "That's correct. A good, dependable ship at an excellent price has always been the firm's trademark."

Imperial Inspector: "Uh huh. And these three triple turrets..."

Executive: "Purely for defensive purposes of course. One can't be too careful in these trying times. We also sell an excellent line of sandcaster."

Imperial Inspector: "Of course. And these retractable fins also serve this purpose?"

Executive: "Simply a convenience for our buyers who wish to customize their lines without paying for expensive and unnecessary cosmetic reconfiguration."

Imperial Inspector: "Quite. And I assume that the ship's ability to modify it's communications traffic and ident codes are also merely features to customize..."

Executive: "Dear me! Look there! Someone seems to have dropped 20MCr on the floor! Who could have done such a foolish thing? Perhaps if I go find a maintenance man..."

Imperial Inspector: "No need for that Mr. Samiibukun, no need for that. Well, I'll be going now, and I'm happy to report that Tukera Lines has passed inspection yet again with flying colors. Oh, before I do go, just a word of advice. You might want to paint out that Jolly Roger on the "Type P Economy Liner". Future inspectors might get the wrong idea..."

***

Well, it has to go something like that. How else could the Corsair be a standard design? And who but a Megacorp could build them?

http://www.youtube.com/watch?v=ttQjm-8OITE
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Old September 10th, 2010, 11:31 PM
Sir Brad Sir Brad is offline
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Not Quite, some are built by Governments as Privateers or Blockade Runners for use in war time, others are built as Bonded Cargo Haulers (Navy Contract sais to transport those Spinal Mount components I need to be packing four Military grade Turrets for defence) or Convoy Escorts or for use in running cargo in hazardous markets out side the Imperium.

Wars over Privateers & Blockade Runners turn Pirate or turn in their Type-P's for full Credit on something more economically reliable, Government strips back the ships to something approaching a legitimate (if uneconomical) configuration and sells them as Surplus, outlaws buy them up and return them to original Specs. Once the Purchase/Lease is up on the Bonded Couriers, Escorts & HMT's the big lines can't write the Payments on their Tax, they sell them off to their Feeder Lines and "Special Security Contractors" (Privateers who fight their Trade Wars for them) or put them on the open market, outlaws eventually get their hands on them and fit them out for Piracy.
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Old September 11th, 2010, 03:27 AM
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IMTU corsairs are built by megacorps and by imperial nobles.

The megacorps use them during their trade war periods and the nobles sponsor their use to raid rival nobles shipping during their disputes.

Something I wrote on the subject a while ago:

Privateers and Gentlemen - piracy in proto-Traveller

In the original Library Data the first/lowest tier of Imperial government is the sub-sector Duke.
They are tasked with seeing to the economic well being of the worlds within their sub-sectors, overseeing the deployment of Imperial resources, and ensuring that worlds pay their taxes

Rivalry exists between sub-sector Dukes, they are competing for limited Naval assets, they are trying to encourage megacorp involvement within their sector, and they are constantly striving to exploit the resources the sub-sector offers.
A sub-sector Duke who can encourage the development of a couple of high pop worlds, or a nice mix of industrial, rich and agricultural worlds, will have considerably more influence at the sector level - and may even aspire one day to that lofty position.

How to stop your neighbours doing the same? What if a world just over the sub-sector border offers great trade potential?

Megacorportions are the power behind the throne of the Imperium. They exploit the resources, operate the refineries and factories, and transport the goods to market.
They conduct exploration - to find new markets and resources - they conduct research and development - to stay ahead of the competition, they found colonies, buy and sell whole worlds, and pay their taxes...

So what if a rival company is making inroads into your market share? What if a world that used to provide the raw materials for your factories decides to trade with someone else? What if an upstart transport company starts to undercut your transport monopoly? What if another megacorporation perceives your foothold in a particular region to be weak and ripe for takeover... hostile takeover.

Individual planets are free to govern themselves as they see fit. They are free to build their own naval ships, to subsidise trade, develop their own economies, and exploit their own resources...

So what if a rival world has ambitions to claim an uninhabited part of your system, or you want to develop the potential in another worlds system because they lack the resources?

So basically I can see how each of the above groups would sponsor raiders within the territory of their rivals.

By claiming "Trade War" you have partial immunity from the IN blowing you out of space because of your activities. The letter of marque is a natural extension of this IMHO.
This helps me to explain three things:

how the pirate career can have such a well defined structure

where Corsair class "speculative traders" come from (and why it is a standard design )

how pirates can find a ready market for their booty.
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Old September 11th, 2010, 04:22 AM
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Excellent justification.
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Old September 11th, 2010, 04:52 AM
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Quote:
Originally Posted by mike wightman View Post
By claiming "Trade War" you have partial immunity from the IN blowing you out of space because of your activities.
Actually, you don't. Trade wars are illegal [TA:108]. Any Imperial Navy vessel that vitnessed an incident would be obliged to intervene. What a trade war ensures is that if you keep the violence within certain bounds, the IN won't go out of its way to track you down and bring you to justice.


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Old September 11th, 2010, 11:05 AM
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Hence the partial immunity not full immunity.

Funny how there are two pages about the practice...
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Old September 11th, 2010, 11:46 AM
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They started out life as privateers. Pretty simple. Show your permission to be a privateer and you can get it built.

Last edited by HG_B; September 11th, 2010 at 12:15 PM..
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Old September 12th, 2010, 04:30 PM
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Who builds corsairs? It's the same issue I brought up with armed civvies.

Speculation; it could be a generic design that caught on, and so every Vargr state has their version of one. The rules present the stock vanilla flavored hull. YMMV
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Old September 13th, 2010, 06:10 PM
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Good point, BG, essentially no ship would be labeled as a corsair...having said that there are shipyards across the Imperial border...that might specialize in that trade. For me, I always liked to leave it blank. But, there are worlds that offer havens for pirates even good standing members of the Imperium might support piracy, albeit for all the wrong reasons even if the intentions were good. For instance, a pirate captain might be sharing its high tech loot with a Charismatic Dictator who shares it with the noble families of a particular Feudal Technocracy. The serfs would be charged with building starships without knowledge of what they are being used for...for all they know the corsair could be a blockade runner - which was needed to circumvent that evil oppressive (or so says the official propaganda) empire - the Zhodani Consulate which are holding a "sister" world in its maw.
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Old September 15th, 2010, 05:21 PM
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Would most be just reworked warship designs? I don't think anyone would start off designing a corsair or bucanneer from the ground up.

Builders who come in 2nd or 3rd in a military design contest need some way to turn a profit so they sell the design to whoever will offer them enough to cover the engineering costs. The plans fall into the hands of some utterly unscrupulous and yet very industrious shipyard or government who eventually puts them to use. There are examples of similar situations to this in the WW2 and Cold War aircraft industry where designs for one contract all of a sudden showed up in someone else's inventory as a counter to the contract winner. There's even rumor the Zero was originally a Hughes design that was liberally copied.
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Last edited by Ran Targas; September 16th, 2010 at 05:05 PM..
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